ok, nevermind, I worked all day on it and got it working perfectly as a landmine! It explodes when you touch it, or when you damage it (I.E. shoot it/throw something at it)
JUst remmember to put the landmine.fpe file in the scriptbank, and all the other files go together wherever you want them.
IMPORTANT: unfortunatly, the script dosn't take care of EVERYTHING, you still need to place the mine into FPSC, then edit the properties (right click to get into the properties menu).
You need to change "Physics Force Damage" to "1000", and change "Physics weight" to "1000".
This will make the landmine VERY fun to use! Try making your own mine field, it's really fun!
P.S. Does anyone know the command for Physics Weight and Physics Force Damage? If I can figure that out, then I'll make it so the user dosn't have to do anything but place the Claymore model!
When FPSC develops enough, lets make a Redwall game!