paopow i'm hopeing you mean don't use IK use FK instead, but i'm sure he understand.
the exporters created generally only work with Maya Complete or Unlimited (and specific versions 2.5/3.0/4.0/4.5/5.0) ... so if you school has Builder or PLE then it is likely you'll have to edit the exporter quite alot before use.
This goes for the animation exporting, all of the Microsoft Exporters are AS-IS Beta's ... with the full source, as you're suppose to learn from them and create your own exporter with the features your require.
as for using it as a modeling package... thats what its there for - Game Modeling/CGR/Presentation Media/Interactive Media CDs/etc...
its a full package, if you know howto use it - and MayaC certainly allows you to achieve alot more than you can in any of the competitors
hey has anyone used the new nVidia Shader Scripter "ShaderC" or something like that? i know KG has cause we were talking about it before my holiday
Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?