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FPSC Classic Models and Media / Someone wanna animate this?

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=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 14th Dec 2005 02:11
Okay kiddos, I have a proposisiton for yaz:

Anyone who wants to import this into MAX, animate it, then export it will get:

Free use of it
Copy of game it's going into
Mention in credits


Here is a pic.

Are you about to rock?

Then [b]I SALUTE YOU!!!

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bond1
19
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Joined: 27th Oct 2005
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Posted: 14th Dec 2005 06:12
Isn't this just Aiko with a different skin? Or did you alter the actual model in some way?

If so, I could slap the original FPSC animations on it pretty easy. Or are you looking for some custom animations?
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 14th Dec 2005 07:01
Nope, just the standar anims. It's retextured, and she has, slightly, ermm, *larger* forward equipment, and that egg thing is goen off her back.

Are you about to rock?

Then [b]I SALUTE YOU!!!
bond1
19
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Posted: 14th Dec 2005 09:07
Post the model, I'll rig and animate it for you. Hehe, that makes sense now...I was wondering why I never realised Aiko was such a hottie!
himynameisali
21
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Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 14th Dec 2005 19:04
Oh!

She has larger ... erm ...

Very nice!


[i]" You laugh at me because I'm different, I laugh at you because you're all the same "[i]
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 14th Dec 2005 19:21
Yes, very nice.

Are you about to rock?

Then [b]I SALUTE YOU!!!
bond1
19
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Joined: 27th Oct 2005
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Posted: 14th Dec 2005 23:54
Well....are you gonna post it?
=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 14th Dec 2005 23:58
OOPS! sorry, thought I did. I'll email it and another few characters to you.

Are you about to rock?

Then [b]I SALUTE YOU!!!
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 16th Dec 2005 00:29
Hellooooo?

Are you about to rock?

Then [b]I SALUTE YOU!!!
bond1
19
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Joined: 27th Oct 2005
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Posted: 16th Dec 2005 10:18 Edited at: 16th Dec 2005 12:33
ChrisB, well, I have your Aiko-booby girl animated, but there were a few problems. First, the model had seams in it, it was not a continuous mesh. This made visible seams and gaps when animated as the vertices deformed.

This is a common problem when importing .x models, importing seems to break vertices and make each one unique, resulting in much more vertices than needed. I performed a vertex weld command on the entire model to collapse adjacent vertices, and it helped somewhat.

The other thing is, this model doesn't SEEM to have UV coordinates applied. That is, its not lining up with the standard aiko texture from FPSC. So I'm assuming you have redone the UV mapping from scratch?

Anyway, I gotta call it a day on this model, I spent more time on it than I really wanted to. I'll send it to you and hopefully it works for you. And by the way, I'll send the "femalecrew" model from DM2, I've got that animated without a hitch, just had to add some more polys around the knee area to make the squatting animations look better, I don't think this model was originally made to do deep knee bends.
bond1
19
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Posted: 16th Dec 2005 10:32 Edited at: 16th Dec 2005 12:26
Oh and here is video of the FemaleCrew girl doing a dance for you. She's got a smoking little body. I think she likes you.

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=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Dec 2005 00:09
Damnit, i wondered what those jags were all about. But yea the uv mapping is differant. Dude! that female crew is good! Ok, i look forward to getting the models !

Are you about to rock?

Then [b]I SALUTE YOU!!!
Joh
20
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Joined: 5th Jul 2004
Location: Malaysia
Posted: 17th Dec 2005 03:55
Hmm. Yeah in the screenhot her "rescue" is flipped, or was that on purpose, so you can read it in your rear view mirror.
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Dec 2005 04:21
Oh-my-god! OOps! I'm taking that off anywhoo.

Are you about to rock?

Then [b]I SALUTE YOU!!!
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Dec 2005 09:37
Oooh! And could you add a sitting anim to the security dude?

Are you about to rock?

Then [b]I SALUTE YOU!!!
Roger Wilco
19
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 17th Dec 2005 12:36
Hm. Aiko with bigger guns and less clothing. Her new equipment looks more like eggs rather than being ballishly shaped, though.

One thing to look forward to:
The day FPSC v 1 is released
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Dec 2005 19:37
Yea.... I need to add mor vertecis (or whatever you call them). Once I get MAX and Character studio I'll clean up ALL of the FPSC models .

Are you about to rock?

Then [b]I SALUTE YOU!!!
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 17th Dec 2005 22:26
Oh and Mark, could you send me the animation of the girl dancing?

Are you about to rock?

Then [b]I SALUTE YOU!!!

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