90% Camera Control!!!
;Artificial Intelligence Script
;Header
desc = CutScene Runner
;Triggers
:activated=1:plrmoveifused
:state=0,plrdistwithin=150:state=1,activate=1,timerstart,rotatey=180
:state=1:runfore=-64
:state=1,timergreater=3000:state=2,timerstart,rotateiy=120
:state=2:movefore=-16
:state=2,timergreater=1500:state=3,timerstart
:state=3,timergreater=5000:state=4,timerstart,rotateiy=-240
:state=4:movefore-16
:state=4,timergreater=1500:state=5,timerstart,rotateiy=-60
:state=5:runfore=-64
:state=5,timergreater=3000:state=6,activate=0,destroy
;End of Script
All Rights are Reserved... This Script may NOT be sold as part of a pack or by it self. This script may NOT be edited and Sold as part of a pack or by it self. As I am the only one to come UP with this idea, don't claim it is yours and then sell it. OR ELSE!
This script MAY be edited and used in YOUR game, but you MUST put
"CutScene Script by Merranvo@Yahoo.com"
as the credit.
Of course there is no way to cap gun control... It is a script for a cut scene I am working on.
Once again, attach to a skull.
BUT replace the current scull.fpe with this one.
Merranvo, The Cool One
Anti-Noob Justice League, an ANJL of Mercy.