With no image in mind, I just randomly started making a scene after making a dumpster, and thought I'd try out some tools I rarely touch, not an amazing render, but it was just playing around
Features I used were:
Box modelling, Shaders(Water and texture), soft blur, Soft shadows, Metaballs, particles, Foreground(which give the colour effect) Sky spheres with cloud shader(Can't see it, but adds to the water reflection) sweeb nurbs + splines , hyper nurbs, fog, Particle Physics: Gravity, deflection. Anti alias 2x2
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