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FPSC Classic Product Chat / maximum per level

Author
Message
ultraplex
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location: cyberspace
Posted: 22nd Dec 2005 14:42
mmm anyone created a level with more than six prefabs(rooms) and 4 character entites, and built it and managed to play through ya game without getting 118 error during loading.
I tested this by creating 2 3 room levels with 2 characters per level and everything was fine,played flawless,so this tells me that u can only create game levels with only a couple of rooms per level thus having counless loading times throughout your game....crap or what.....i dont think i will sell many games where the game loads every 3 rooms.I wouldn't be botherd but even a 3 room level takes an average of 30 secs to load....well naffed off.....ok rant over
Nigezu
18
Years of Service
User Offline
Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 22nd Dec 2005 19:53
Don't use prefab, Do your own rooms with segments instead!
Then you can do as big level as you want!



Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
ultraplex
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location: cyberspace
Posted: 22nd Dec 2005 22:49
cheers mate for the info,anyway eating humble pie now,found out that i was infact my air vent duct i created was too big,works fine now.....sorry
Nigezu
18
Years of Service
User Offline
Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 23rd Dec 2005 14:03
My pleasure is to helping you!

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB

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