I hope this hasnt been asked before, well a couple of things.
Im using an old version of max 3.1
And my problem is,
1. when i biped my character and added physique to it, that was fine. I animated it and exported it to 3ds for dbpro.
That was also fine, but the character walks off from his co-ords and well follows his path. How do i get the char to stay put and just animate?
and
2. when i do load it as .3ds in dbpro, it seems only the verts are moving or something(maybe the bones) and the model doesnt actually animate(but moves). I tryed the panda .x exporter but it doesnt do animation for this version of max i think.
Anyway, all help would be hugely appreciated.
aye!