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2 snipers in each tower, and 1 Uzi Gaurd at the other floors.
2 Colt (to be changed) Gaurds in both courtyards (for lack of better term)
and 1 Uzi Gaurd in both courtyards.
1 Colt Gaurd at the desk in the lobby (specail script)
2 Colt Gaurds in the Main Hall (well, I didn't have room (nor FPS) to make it much bigger, but that area ahead will go somewhere... still building it.
1 invisible enemy who controls the Turret (both of them)
And Sniper at the top of the thing (inside lobby and main hall)
And 4 snipers at the other balcony (2 at the windows facing out, 2 inside)
Lower levels are more speratic, and I will try to develope a script to make it so, For the people down there will be more like employees, with weapons... (Kinda a strange mix) and I want to move them around, like they are busy. You know.
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