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FPSC Classic Product Chat / Dynamic objects in arena

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Hugzmeister Games
18
Years of Service
User Offline
Joined: 5th Dec 2005
Location:
Posted: 27th Dec 2005 12:05
Hey guys. This is probably covered in the manuel somwhere, but my computer doesn't have adobe acrobat so i cant view it .
Anyways, is it not possible to make dynamic objects in multiplayer (arena)? See, I'm making a remake of Zanzibar from Halo 2 ( ) and Im makeing the computer in the building that opens the gate.
When I select an object, no 'static mode: yes/no' option is presented.
Any help appreciated,
Hugzmeister Games


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Deadwords
19
Years of Service
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Joined: 2nd Feb 2005
Location: Canada
Posted: 27th Dec 2005 14:58
No, as far as i know, it's not possible.

Skalex - Nobody can ear you scream ... you're on a forum!
Nigezu
18
Years of Service
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 27th Dec 2005 21:48
Yeah, dynamic objects aren't possible in arena!

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 27th Dec 2005 23:12
LIES, Doors are dynamic, health, guns, switchs. All dynamic.
But you cant have the exploding containers. Nor Rockets, or gernades.

P.S. Make the ghost too... I just love the ghost, I can usally dodge bullets, and kill everyone! Nothing can stop me!

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.
Hugzmeister Games
18
Years of Service
User Offline
Joined: 5th Dec 2005
Location:
Posted: 28th Dec 2005 00:41
Quote: "LIES, Doors are dynamic, health, guns, switchs. All dynamic.
But you cant have the exploding containers. Nor Rockets, or gernades.
"

Im making a switch but it is always in static mode and I cant change it to dynamic. .

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