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FPSC Classic Product Chat / using segmant editor but a problem!

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Location: leeds
Posted: 27th Dec 2005 18:29 Edited at: 28th Dec 2005 09:23
When I use the segmant editor and use the wall_a.x model for the walls, after creating the segmant and using it in fpsc, it has no corner on a inward wall,I am showing the corner in the snapshot I took, why is this?I also tried rotating it in the segmant editor but same problem!

djwheeler

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RJ is out Leave a message
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Posted: 28th Dec 2005 03:24
You are not limited to there models use your own.

Rj

Rj
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Posted: 28th Dec 2005 12:09
oh.great! i was thinking that!! what are the dimensions for a wall,is it a limited size??

djwheeler
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Posted: 28th Dec 2005 12:31
err.ok tried doing my own, same problem though,to add to it the texture didnt map onto the model properly also! Where am I going wrong??

djwheeler
Joh
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Posted: 28th Dec 2005 15:03
Check this thread for some info on it.
http://forum.thegamecreators.com/?m=forum_view&t=67068&b=24
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Posted: 28th Dec 2005 18:02 Edited at: 28th Dec 2005 18:03
thanks for the link joh,ok so i understand what to do i think,however what i cannot grasp is why the texture would still look continues then,if you gotta texture this small little corner bit? aswell as each panel..also anyhow my texure was well off without using the corners,maybe somebody could make me this segmant!!please! so i can use it as a template!

djwheeler
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Posted: 29th Dec 2005 17:30 Edited at: 29th Dec 2005 17:32
Can anybody help me?I just need a segmant thats textured and has the corners thing sorted out! So that I can simply change its texture in segment editor or edit the .fps file, please??

djwheeler
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Posted: 30th Dec 2005 19:26
aaarrggghhhh!! still the same problem,as seen in screenshot .even though I tried planting a corner piece,can any1 help..this is getting laborious..If not I will simply not bother with fpsc, as this is the 4th time I have asked.

djwheeler

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