Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

2D All the way! / need help with a zelda like game!!! please =)

Author
Message
diablowhm
21
Years of Service
User Offline
Joined: 4th Mar 2003
Location:
Posted: 5th Mar 2003 03:25
i have been using DB for about a month now and just learning all i can, and making simple code and stuff... but now i want to make an rpg like zelda a link to the past but i ahve no idea where to start can someone please help me
Blazer
21
Years of Service
User Offline
Joined: 22nd Oct 2002
Location: United States
Posted: 5th Mar 2003 04:57
start by making a small object like a box, get him to move around using the arrow keys, then get it so if you hit an edge it freezes the screen and moves over. Them make your main char, then animate him, the make baddies, ect...

As I walk through the vally of the shadow of death, I will fear no evil.
- Psalms 23:4
diablowhm
21
Years of Service
User Offline
Joined: 4th Mar 2003
Location:
Posted: 6th Mar 2003 00:40
hehe thanks but i am not sure how to do any of that accept the arrow keys can you help me or send me an example please

blank
21
Years of Service
User Offline
Joined: 4th Mar 2003
Location: My Computer
Posted: 26th Mar 2003 15:03
what you could do is have sprites around the edges then when you collide into them the bitmap moves across revealing another part of it or something like that. if you need further help then email me sam@tlivemore.fsnet.co.uk because i am working on that type of game so if you wont to team up then just say so.
Cartoon Monkey

bushsucks
21
Years of Service
User Offline
Joined: 8th Mar 2003
Location: United States
Posted: 29th Mar 2003 04:10
I started a zelda-like rpg game with Santa in QBasic and converted it to DarkBasic, but haven't finished it. Unfortunately,I don't where it is on my computer. I'll see if I can find it and get it to you sometime this weekend.

don't re-elect bush
Arrow
21
Years of Service
User Offline
Joined: 1st Jan 2003
Location: United States
Posted: 29th Mar 2003 19:53
Zelda isn't an RPG, it's an adventure game, get it right.

Am I a butterfly dreaming I'm a man?
Or a bowling ball dreaming I'm a plate of samishi?
Never assume that what you see or feel is real.
Ben
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location: United Kingdom
Posted: 4th Apr 2003 00:07 Edited at: 4th Apr 2003 00:08
zelda is actually called RPG-Adventure Get it right

Tha D'lithi'om CRR'ist'lls Can'na Tek it Cap'n!
Arrow
21
Years of Service
User Offline
Joined: 1st Jan 2003
Location: United States
Posted: 4th Apr 2003 03:26
Zelda 2 : Link's Adventure, was an RPG/Adventure, the rest are all adventure, don't make me type the differances between the two again.

Am I a butterfly dreaming I'm a man?
Or a bowling ball dreaming I'm a plate of samishi?
Never assume that what you see or feel is real.
Ben
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location: United Kingdom
Posted: 4th Apr 2003 11:33
OOOOOOOOOOOOOOooooooooooooooOOOOOOOOOOOOOOOOOOOOOOOOh! meow meow *scratch scratch* Hisssssssssss!

Tha D'lithi'om CRR'ist'lls Can'na Tek it Cap'n!
Arrow
21
Years of Service
User Offline
Joined: 1st Jan 2003
Location: United States
Posted: 5th Apr 2003 03:03
This is the forth time I've had to correct some on this kinda topic, it gets real anyoing.

Am I a butterfly dreaming I'm a man?
Or a bowling ball dreaming I'm a plate of samishi?
Never assume that what you see or feel is real.
darkCorridor
21
Years of Service
User Offline
Joined: 27th Jan 2003
Location:
Posted: 7th Apr 2003 00:10
arrowthe fact that it was an RPG or not doesn't really matter on this topic its more about the code

[br]mikey
Jonny_S
21
Years of Service
User Offline
Joined: 10th Oct 2002
Location: United Kingdom
Posted: 12th Apr 2003 23:43
Arrow chill, sometimes I wonder why people take things sooo seriously, anyway if you still need help I can whip an example up in ten mins.

CURRENT PROJECT - FIGHT OF THE CENTURY VIST
http://www.freewebz.com/supermonkeysmansion
UberTuba
21
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Brittania
Posted: 13th Apr 2003 16:45
Here's some code

sync on
make object plain 50,20,20
xrotate object 50,80
make object cube 1,1
sync rate 60
set object cull 1,0
do
if joystick up() = 0 then u = joystick down()
if joystick down() = 0 then u = joystick up() * -1
if joystick left() = 0 then r = joystick right()
if joystick right() = 0 then r = joystick left() * -1
j5 = joystick fire x(5)
j7 = joystick fire x(7)
j1 = joystick fire x(2)
if j5 = 1 then camangle# = camangle# -3
if j7 = 1 then camangle# = camangle# +3

if u = -1
if r=1 then yangchang# =45
if r = 0 then yangchang# = 0
if r = -1 then yangchang# = -45
endif
if u = 0
if r=1 then yangchang# =90
if r = 0 then yangchang# = 0:notmove = 1
if r = -1 then yangchang# = -90
endif
if u = 1
if r=1 then yangchang# =135
if r = 0 then yangchang# = 180
if r = -1 then yangchang# = -135
endif
camangle# = wrapvalue(camangle#)
camdir# = camangle# + yangchang#
smove# = sin(camdir#) / 5
fmove# = cos(camdir#) / 5

ang# = 0
xmove# = smove# * (cos(ang#))
ymove# = sin(ang#) / 5
zmove# = fmove# * (cos(ang#))


if u<>0 or r<>0

xplay# = (xmove#)+xplay#
yplay# = (ymove#)+yplay#
zplay# = (zmove#)+zplay#

endif








set camera to follow xplay#,yplay#,zplay#,camangle#,6,2,4,0

position object 1,xplay#,yplay#,zplay#
rotate object 1,ang#,camangle#,0
sync
loop

Dbpro only

Life is a terminal disease.
You never survive it.
Ben
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location: United Kingdom
Posted: 17th Apr 2003 20:00
@arrow
you said the is the fourth time you've had to correct someone, if your gonna be that picky, then, you never had to correct anyone at all.

anyway, good luck with your zelda-style RPG

Tha D'lithi'om CRR'ist'lls Can'na Tek it Cap'n!

Login to post a reply

Server time is: 2024-04-19 12:51:44
Your offset time is: 2024-04-19 12:51:44