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FPSC Classic Models and Media / tridinat weapon models

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tridinaut
19
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Joined: 28th Mar 2005
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Posted: 28th Dec 2005 02:07
We are selling our moder weapons pack for 10$, this special offer will last til new year, then we will be back to old price 30$. Grab now if you have need for these. I know it's not free and most of you here want things for free

2-3 months of work went into modern weapons pack and it's damn bargain for this quallity, so if you have need for it get it now... Tha's all.



http://www.tridinaut.com
Shadows Back
18
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Posted: 28th Dec 2005 02:15
nice

Shadow
Shadows Back
18
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Posted: 28th Dec 2005 02:21
can the guns be used in fps. i mean would i have to convert them or what ever? or after i buy them can i just load them strait into fps.if u donot mind me asking.

Shadow
Les Horribres
19
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Location: My Name is... Merry
Posted: 28th Dec 2005 02:29 Edited at: 28th Dec 2005 02:29
No, I don't believe so...
Tridunaut merely comes here now and then and asks us to buy his models. Now I rember, He posted that midevil model pack, with like 6 real models and 30 different textures!

But tridenaut, if you are going to sell here, try to make things for FPSC. Or send it over to the DBP Areas.

Now I remeber again, you are a forum jumper, last time you said you just saw "Models and Media" and posted it here.

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.
himynameisali
21
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Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 28th Dec 2005 13:40 Edited at: 28th Dec 2005 14:33
Those guns look awesome! Well done!

I think they will be alright to be in FPSC Merranvo .

...

The kombucha mushroom people, sitting around all day, WHO can believe you? WHO can believe you? Let your mother pray...
[ Proudly and formally Ali M ]
Les Horribres
19
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Location: My Name is... Merry
Posted: 28th Dec 2005 18:56 Edited at: 28th Dec 2005 18:58
I know THAT Ali M, but the fact is that you need to convert them, and set up animations, and other things. To GET them to work with FPSC. And since this is a bought set, you have to do it on your own.

Trid, post this in the general forum, the customers you want are over there (and they arive by the millions)

Or perhaps the 3D Chat forum, below the FPSC Fourms

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.
Deadwords
19
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Joined: 2nd Feb 2005
Location: Canada
Posted: 29th Dec 2005 03:34
Tridinaut, can you answer these questions please?
1. In what format they are?
2. Do the screenshots in your website shows the only models in the pack?

Thanks, and answer fastly, i want these at 10$.

Skalex - Nobody can ear you scream ... you're on a forum!
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 4th Jan 2006 19:00
It says that the weapon pack has been adopted to tourqe game engine. Does that mean they are still compatible with fpsc?

You better were daipers when you play my games, because you´re gonna shit yourself when you play my games
KeithC
Senior Moderator
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Location: Michigan
Posted: 4th Jan 2006 19:09
It means that the models have been converted to .dts (torque) files with .png textures. It wouldn't take much to convert them into FPSC, if they know how to do it.

"Some people are only alive because it's illegal to kill them".
brummel
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Location: Sweden
Posted: 4th Jan 2006 19:17
but is it possible for me to do it without buying a program?

You better were daipers when you play my games, because you´re gonna shit yourself when you play my games
KeithC
Senior Moderator
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Location: Michigan
Posted: 4th Jan 2006 19:27
If he converts them to .X and .tga (or whatever texture file) format, than it would be up to you to write the neccessary .fpe files, as well as the animation files, the HUD.x file (which you would need a modeler for to position the weapon.

Quite a bit of work, but do-able.

Honestly for the quality I see, the price is good. Even if it's just for the models and textures themselves.

-Keith

"Some people are only alive because it's illegal to kill them".
brummel
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Location: Sweden
Posted: 4th Jan 2006 19:32
Man...why did they adopt them to tourqe

You better were daipers when you play my games, because you´re gonna shit yourself when you play my games
KeithC
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Posted: 4th Jan 2006 19:36
Because there are more Torque users out there (I am one of them), and the Torque users generally pay a bit more for quality work.

"Some people are only alive because it's illegal to kill them".
Deadwords
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Location: Canada
Posted: 4th Jan 2006 20:05 Edited at: 4th Jan 2006 20:09
they are in DTS format and 3DS format, so it's easy converted to X.

Tridinaut, can you sell them on Garage Games like your Medieval Pack please?

Skalex - Nobody can ear you scream ... you're on a forum!
brummel
18
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Location: Sweden
Posted: 4th Jan 2006 20:33
yeah if they are in 3ds format its easy to convert them

You better were daipers when you play my games, because you´re gonna shit yourself when you play my games
Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 5th Jan 2006 07:41
Yeah but you still have to set up animations and files.

When FPSC develops enough, lets make a Redwall game!

Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 6th Jan 2006 16:11
NNOO! I WAS TOO LATE!

I don't have $30 to spare...or do I

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!
tridinaut
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Posted: 7th Jan 2006 02:22 Edited at: 7th Jan 2006 02:29
hi guys, we didn't know that we had to convert them to FPSC, I belived that FPSC would be able to read 3ds or obj files.

Yeah reason we converted them to Torque is that GG community is incredibly supportive and they buy our stuff. Some of you guys attack me here as soon as I post It's not like we are making tons of money with this. What ever we make needs to be split 3 way, and I get pocket money from this I've got a real job with good pay and this is more like a hobby to me and my friends.

If you get more supportive here I may invest some time and convert these and future content packs to FPSC

Or you could do it, for example somebody contacted me from GG community asking me to give him modern weapons for free if he conveted them to Torque which is how we got support for Torque. I don't have much time to invest in this since we sell it so cheap, so if someone really wants them bad and knows what to do to convert them to FPSC format contact me.


>Yeah but you still have to set up animations and files.

well if 10$ that we were selling them for is not worth to you, then you can try looking for some animated modern weapons like this addopted to games. I'm not aware of any. OR you could do it your self, first make the models, then texture them. That would take you days that you could spend on stuff that you are good at. I guess we could throw in animations in there but that would rise the price of this pack and not many of you here would have money to buy it...
Airslide
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Location: California
Posted: 7th Jan 2006 02:33
I sent an e-mail to ya...I can convert it. Possibly animate it too, but that could take awhile

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!
transient
19
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Joined: 22nd Apr 2005
Location: Australia Zoo
Posted: 7th Jan 2006 02:58
You could probably rig these weapons in Fragmotion, using the skeletons and animations from one of the standard weapons in FPSC.

You can't expect model makers to specifically cater for this community, especially considering it's still pretty new.

instinct is more valuable than intelligence.....
Airslide
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Location: California
Posted: 7th Jan 2006 04:16
The standard FPSC weapon animations are kinda specific - I imagine it might be hard to use those.

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!
FPSMaker Man
18
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Location: The Bowels of Non-Reality
Posted: 8th Jan 2006 07:04
Niiiiice looking guns, I must say. But I personally wouldn't pay $30 to buy them, just because I'm adept enough at the 3D arts to do them myself, give or take a few days. But still, that's a fine-looking set of weapons right there...

I reject your reality and substitute it with a full-on, guns-blazin' video game reality of my own.
=ChrisB=
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Posted: 8th Jan 2006 21:30
Oh you will soon.....

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Bourne
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Joined: 3rd Jan 2006
Location: Earth Core
Posted: 10th Jan 2006 06:03
No offense because I admire the work you did and I would love having the weapons that you made, but the whole reason why we'd buy the weapons pack is because we don't know how to it on our own. At leasts thats what's gotten me so interested. If/when you finish getting them ported into FPSC I'd love to buy the pack off you, or trade my city pack if you're interested.


**Please convert it!**
=ChrisB=
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Posted: 10th Jan 2006 06:29
You wint ned to soon....... you'll see.

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=ChrisB=
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Posted: 10th Jan 2006 06:54
Heres an ingame shot of Aiko with the fn2000 (the first one in the screeney).

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=ChrisB=
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Posted: 10th Jan 2006 07:01
And the hud.

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KeithC
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Posted: 10th Jan 2006 13:05
Looks good Chris; good alignment.

-Keith

"Some people are only alive because it's illegal to kill them".
=ChrisB=
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Posted: 10th Jan 2006 19:24
finaly i figured it out, lol.

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Talairina
18
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Location: United Kingdom
Posted: 12th Jan 2006 22:00
Looks great chris Is this out the expected model pack of yours?
badger king
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Posted: 5th Mar 2006 13:15
dont get the other guys one it is $30 when chris b a well know modeller is for free

XtS gaming company will rul the eath
KeithC
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Posted: 5th Mar 2006 14:11
This is a very old thread, the pack is no longer discounted. I don't mean to bring down ChrisB's efforts, but as far as I know he didn't model anything; he's simply compiled a good set of free models from various sources on the internet, and is having them converted (with the help of others) for FPSC use for the community for free. It should be good when they're done though.

-Keith

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