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FPSC Classic Product Chat / Making AI Your Friend?

Author
Message
multi genre
18
Years of Service
User Offline
Joined: 23rd Dec 2005
Location:
Posted: 31st Dec 2005 09:39
How do i make some AI be your friend and follow you around instead of being your enemy and shooting at you?
PATERAAK
18
Years of Service
User Offline
Joined: 23rd Dec 2005
Location: UP YOUR *SS
Posted: 31st Dec 2005 12:43
it's easy to make them follow you, all you,ve got to do is switch them onto "home"thats in "people proplem is if they come to close they hurt you, but they cant shoot at enemies.(this question has been asked a billion times)

I SEE DEAD PEOPLE
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 31st Dec 2005 17:05
Try the home.fpi script. I do not think that it fires at the enemy, but it should follow you around.
Jiffy
20
Years of Service
User Offline
Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 1st Jan 2006 03:39 Edited at: 1st Jan 2006 03:39
Rick - There is no current way at all to get AI to inflict damage upon the enemy. Do a search in the Scripts section for "Allies", and hopefully you'll find a thread by Merranvo; he created a script for this. If not, go into the one with the biggest number of replies and that one will (most likely) have his script.


"I hate erecting my tree, my whole family always wants to join in and all the balls fall around the place." - Zotoaster Merry Christmas!
Les Horribres
18
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 1st Jan 2006 04:36
Oops, you won't find my name "looks innocent" and the script I released on that was for Conjured, or "He who 'fixs' my scripts and sells them"

Merranvo, Teh S \/|03|2 7I<><>I3
Anti-Noob Justice League, what's that?

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