Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Low Poly Assasin.... What do you think???

Author
Message
D Lindegaard
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location:
Posted: 1st Jan 2006 20:26
Hey Folks
I've started making models with GameSpace for a week or so. I've made the textures for my models but i cant figure out how to texture them in GameSpace. But here i have one of the models i really like, and if i get texture on it, it will look great If any one of you have a toturial for texturing models in gamespace please tell me
Please make a comment.

Thanks

Attachments

Login to view attachments
D Lindegaard
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location:
Posted: 1st Jan 2006 22:37
Here I allso have a picture of him in "edit mode", i hope you like him.... please make a comment

Attachments

Login to view attachments
IceCube
19
Years of Service
User Offline
Joined: 3rd Apr 2005
Location: Munich, Germany
Posted: 1st Jan 2006 23:41
The model is great, except one thing. The hands are not looking right. You should make them out of cubes, that will look better.

But except that I love it.

Your signature has been erased by a mod - keep it smaller
BenDstraw
19
Years of Service
User Offline
Joined: 21st Dec 2004
Location: Arizona
Posted: 2nd Jan 2006 00:35
find out how to sub divde and make use of that for all not so square model needs.

God modelled man in his own reference image.
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 2nd Jan 2006 00:59
Looks out of proportion and not very assassin like to me.


Join Our Forums and get game updates faster!
RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 2nd Jan 2006 05:52 Edited at: 2nd Jan 2006 05:54
Too wide and short, his arms look too long (legs should usually be longer than arms, unless hes a super ape assassin) and overall disproprtionate, but a good start.

<EDIT>

Now that I look at it again his neck is way too wide, and really box-like. Also the head should be smaller, people almways make the heads too big.

D Lindegaard
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location:
Posted: 2nd Jan 2006 14:32
Hey Folks
thanks for the quick comming comments I've been listening too your advices and I've have now made a more improved model... To RPGamer, I know that it dont look like a assasin that much, but I just didn't know what too call him, so now the models name has changed to Mr. Noname Still if anyone of you have a toturial for texturing in gamespace please tell me Still i'll be glad to get some advices/comments from the same as before and from others

Thanks

Attachments

Login to view attachments
SimSmall
20
Years of Service
User Offline
Joined: 7th Aug 2004
Location: United Kingdom
Posted: 2nd Jan 2006 14:51
Looks alright - reminds me of the stealth camouflage from metal gear solid...

...maybe one day I'll finish a project
Neodelito
19
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 2nd Jan 2006 14:58
nice..texture them for see your idea..

Login to post a reply

Server time is: 2024-11-27 09:48:43
Your offset time is: 2024-11-27 09:48:43