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FPSC Classic Product Chat / Advancing to next game level

Author
Message
Dog
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 1st Jan 2006 21:48
Hello,

I've been working with multiple levels today and have run into a small problem.

I enter build mode and add two levels to my game project. I can see both levels being added to the game project during compile. After .exe is created I try to play the game.

1. In main menu I do not get the option to select what level I want to play. (Not sure if it's made to work that way.)

2. After completing first level game does not advance to level two.

Have I forgotten to add a marker or something to level 1 so that the game will advance to next level or might this be a bug? Thank you for your help.

Dog

Unreal Graphics
18
Years of Service
User Offline
Joined: 29th Nov 2005
Location:
Posted: 1st Jan 2006 21:58
1. You currently have no choice of level. You go from 1 to 2 to 3...

2.Seems like a bug if im not mistaken, should advance automatically. Contact TGC maybe?

Dog
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 2nd Jan 2006 00:17
Hello,

Need to confirm something. Do you need to put a win zone in place for the game to advance to the next level automatically? Thanks for the help.

Dog

Lucifer
18
Years of Service
User Offline
Joined: 26th Dec 2005
Location:
Posted: 2nd Jan 2006 00:21
yes, you need to add a win zone

kallikúkurerekkicool
Dog
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 3rd Jan 2006 14:19
Nigezu
18
Years of Service
User Offline
Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 3rd Jan 2006 15:29
Of course you should have win zone with that exeption if some item or enemy is an objective what completes a level!

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB

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