If someone would care to explain to me how i would go about this....
If i have modelled a character and animated them etc and textured. Exported them for use in game.. how would i go about having multiple weapons attaching to their hand that follow the animation without having to animate each every weapon? I guess this question also goes to clothing.. how could i have multiple clothing so if i want to add a piece of chest armour and have it actualy worn by the model (object) and have it follow the animation?
thanks in advance
Chewy