Quote: "No, it works nearly the same as bones in the model, just you have to use the file it produces instead of it being inside the model itself, which works if you're making a game like grand theft auto where you can use the same animation on several people.
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Huh? Oh it is an animation program, not really using Anim8or files, just using individual limbs. I will keep a copy for a later date. It sounds interesting.
There is in fact a program that turns Anim8or's boned animations into individual frames, and so you don't have limbs anymore, you have nicely welded joints, but a lot of models. Like I said earlier, it probably uses up too much memory.
There was a very old animation program made in DB Classic, but it tended to feg up.