well, i usually produce 2500+ poly models, with a fair bit of detail, so for something different, earlier today i decided to challenge myself to make a whole character with a budget of less than 400 polys, with texture and rigging... just to see if i could, and what it'd come out like...
i managed to get 374 polys, and was planning on releasing it to the community, but i found the rigging job i did was so bad, its embarrassing! i can still upload the static mesh if people want to have a go at rigging it themselves tho
I know there's already a challenge thread, but as very low poly modelling is pretty quick, i'd like to see if anyone else wants to give it a go. Just try and make whatever you like, with as few polys as possible!
comments/questions welcome, but i really want to see what everyone else can do with a very small budget.
Manic
I don't have a sig, live with it.