Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / For Hayden Morris Request, character model

Author
Message
Neodelito
19
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 2nd Jan 2006 22:49
character requested for email, that is the model i make..







Only images.. the original file as send to Hayden Morris

Attachments

Login to view attachments
Insanity Complex
19
Years of Service
User Offline
Joined: 16th Sep 2005
Location: Home
Posted: 2nd Jan 2006 22:50
Thats nice...

Raise your god again, they don't give a damn. (Coal Chamber)
Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 2nd Jan 2006 22:51
indeed it is

"I want to put a bullet through my head everytime I think of you!!!"- Slayer
Neodelito
19
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 2nd Jan 2006 22:59
thanks

John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 2nd Jan 2006 23:10
Wow nice, good work for anim8or.


Join Our Forums and get game updates faster!
Jonny Ree
19
Years of Service
User Offline
Joined: 5th Dec 2004
Location: Where your breath frezes in the summer
Posted: 3rd Jan 2006 02:00
Thats looking quite good. There are still ways you can lower the poly count without losing detail though.. So I suggest you try that.. details can be added with textures..

Good work.



Neodelito
19
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 4th Jan 2006 16:34
Yep.. thank Jonny. i make the texture now...

Manic
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 4th Jan 2006 22:53
you should look at those polys with 90 degree corners you can see on the top view, see if you can rearrange them to lose some polys.

I don't have a sig, live with it.
Neodelito
19
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 5th Jan 2006 17:23
i try make more lowpoly the model, and aply some movs, but now i dont like the desing , have bad angles .. i try again...

Login to post a reply

Server time is: 2024-11-27 09:41:51
Your offset time is: 2024-11-27 09:41:51