I have not bought the full version of FPSC yet. But I got hit
with a wave of curiosity.
With edited media as follows:
Adobe photoshop CS2 (You would have to be an idiot not to know what that is)- Texture editing
3ds Max, and milkshape 3d. - Models
I have some pretty good stuff like that, though 3ds max is acting up...
I use adobe photoshop for high quality textures (Jedi knight III, bump mapped textures, stuff like that)
The two modelers make an awesome couple.
And with the ease in the demo (Maybe a little harder in full version, dunno yet), I usually create 25-45 levels.
What could a game made from the above hit in price?
(My hope is at least 3$)
I wish I was only 3400 years old...