Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Noobish FPSC questions.

Author
Message
Gamerboy
18
Years of Service
User Offline
Joined: 25th Dec 2005
Location:
Posted: 4th Jan 2006 19:50
ok i have some questions.
1:how do i take a screenshot ingame
2:is the segment editor easy to use
3:is there anyway to make custom decals with paint?
4:how can i make it so a light goes on/off with a trigger
5:how can i activate a trigger after a certain entity is killed.
Vlad
19
Years of Service
User Offline
Joined: 5th Oct 2005
Location:
Posted: 4th Jan 2006 19:53
1: F12 if I'm not mistaken or PrtScreen and paste to paint
2: Yes, buggy though, watch the tuts carefully
3: Never tried it
4: Associate the light with the trigger in the trigger's properties
5: No idea

I'm pretty sure I know everything. Doubts are something rare in me and I am never wrong, as this signature can prove.
Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 4th Jan 2006 19:57
To help Vlad's answering,
3. Yes

Skalex - Nobody can ear you scream ... you're on a forum!
Gamerboy
18
Years of Service
User Offline
Joined: 25th Dec 2005
Location:
Posted: 4th Jan 2006 20:22
ok 2 more questions for number 3 how would i do this by decal i mean like bullet or sybols and for my new question how would i make it so when the player walks through a trigger zone a wall will explode trowing a bad guy through the air till he hits the oppisite wall and having rubble bieng in the place of where the wall was not alot but enough so the player cant see through.
Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 5th Jan 2006 00:27
Can you use ponctuation please?

Skalex - Nobody can ear you scream ... you're on a forum!
Person99
18
Years of Service
User Offline
Joined: 15th Dec 2005
Location: Good question
Posted: 5th Jan 2006 00:58
Its hard to read... ^^^ ^^^ what he said.

I wish I was only 3400 years old...
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 5th Jan 2006 01:05
k! 2, more questions. for number 3!!! how would i? do this?!? by decal, i mean, (like bullet or sybols) and, for my, new question. how? would i!!! make it? so, when the player, walks through. a trigger zone, a wall, will explode??? trowing a bad guy!!! through the, air till, he-hits the. oppisite wall. and having rubble, bieng in the, place of. where!!! the wall, was not alot. but enough so, the player. cant' see, through.

This has been a moment from "Flowers for Algernon"


And I answered the new question on the script fourm. you don't. Entitys don't spontaniously combust (aka explode)

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.

Login to post a reply

Server time is: 2024-11-27 23:07:18
Your offset time is: 2024-11-27 23:07:18