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FPSC Classic Product Chat / Lee's/FPSC's dirty little secrete!

Author
Message
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 5th Jan 2006 01:02
Ok, I know I'll get flamed, bitched at and hounded with questions for asking this, but what the hell.

!!!FPSC CAN BE USED FOR MAKING MAPS FOR DBP!!!

What the crap, you ask? Well, go into "Files\levelbank\level1.zip", unzip it with the ppwd "mypassword", and BOOM! You now have some dbo and dbu files to screw around with!!!

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Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 5th Jan 2006 01:20
Slightly outdated, but glad you figured it out.

-This...is my boomstick!
Building "Riker 9", two steps at a time.
Les Horribres
18
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 5th Jan 2006 01:25
keep going... I had this argument a long time ago, heck, when I got the source code I gave it. (Took me 2 min to find the password)

FPSC MODEL MAKER!!!

Sure it was mainly spite, but seriously...

Merranvo, The Cool One

Anti-Noob Justice League, an ANJL of Mercy.
crow34
19
Years of Service
User Offline
Joined: 22nd Jul 2005
Location:
Posted: 5th Jan 2006 03:01
am not really 1 to contradict but

Quote: "!!!FPSC CAN BE USED FOR MAKING MAPS FOR DBP!!!
"


if you guys check the tgc ftp you will find a full level loading code for darkbasic that lets you load maps created in fpsc in to dark basic

sorry guys

peace out
Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 5th Jan 2006 03:19
Old news, but i'm always surprised that TGC never mentioned it

Skalex - Nobody can ear you scream ... you're on a forum!
Steve Fash
21
Years of Service
User Offline
Joined: 31st Dec 2002
Location: Doncaster, UK
Posted: 5th Jan 2006 19:46
Do you have a direct link to the level loading code, or a zip/RAR plz ?

For game/demo music for YOUR PC productions visit:-www.futuredevelopments.org.uk
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 5th Jan 2006 19:49
ftp.thegamecreators.com, shtupid.

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x1bwork
18
Years of Service
User Offline
Joined: 9th Nov 2005
Location:
Posted: 5th Jan 2006 20:11 Edited at: 5th Jan 2006 20:12
actually,I didnt know that... mind you,I dont own FPSC and never look at this thread. Came across this by accident.

That def sounds cool though. gunna talk to LIT about that. maybe buy this just for that feature.
Steve Fash
21
Years of Service
User Offline
Joined: 31st Dec 2002
Location: Doncaster, UK
Posted: 5th Jan 2006 20:22
Quote: " ftp.thegamecreators.com"

And I'm stupid for not knowing that...?
Don't know how some of you people get through life must be natural genius's eh ?
LMAO

For game/demo music for YOUR PC productions visit:-www.futuredevelopments.org.uk
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 5th Jan 2006 20:30
Uhh, then why didnt you just go there?

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gbuilder
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: New Zealand
Posted: 6th Jan 2006 05:18
I've managed to load and see a fpsc level in a dbpro application but have had no success getting the textures to appear. Any useful suggestions?

gbuilder.

SEMPRON 2400+, 512mb Ram, ATI RADEON™ 9550 256MB DDR Graphics card, WindowsXP Professional.
Airslide
19
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 6th Jan 2006 05:23
It's not in the code
Well, I'll have to go find it and see if I can help.
Nice to know they have that up

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!
GGardar
19
Years of Service
User Offline
Joined: 23rd Sep 2005
Location:
Posted: 7th Jan 2006 22:42
there is a readme file in the .zip folder form ftp.thegamecreators.com there are info that tell's you how to import you fpsc level to dbpro.

pc. Cpu: 3000 amd xp+ ram 2gb

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