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3 Dimensional Chat / t.ED and 3D Models...

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Hayer
19
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 5th Jan 2006 17:13
Hi!
Im new to this 3D modeling and things...
Or not so new
BUt anyway... I have a nice t.ED map (to be me)
and some fine models(or orignale the are ugly)...
But i want to set out my models on the t.ED map...
But how do i do it?
Do i have to make my own editor or some thing?

I all ways where a flame secured armor and my shotgun... Just in case
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 5th Jan 2006 18:50
Do it in DBP.


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The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 6th Jan 2006 01:20 Edited at: 6th Jan 2006 01:20
Quote: "Do it in DBP.
"


Nice and specific

Anyway, my advice to you is to add a bit of code to your game that says like:

set cursor 0,0
print object position x(1)
print object position y(1)
print object position z(1)

then I test the program, and go to where I want the objects to be, (maybe draw a map to figure out where you want everything) then write down those co-ordinants, then when you have those, use the whole object position ect..

That's how I do it. If theres an easier way then tar and feather me, I'm an idiot

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