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Doughboy
18
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Joined: 27th Dec 2005
Location: Canada
Posted: 6th Jan 2006 14:05
Rather then make a new thread for every problem, I'll make this my "master" problem thread...

Oke, the first.. this is about adding weapons into the game (HUD specificly):

To make my Sten gun appear when I pick it up, I copied the Thompson HUD file and basicly put my sten in the exact same spot. When I pickup the Sten in game, I don't see the weapon, but I can shoot.

Here is the model in Milkshape... it is at the exact same location as the Thompson.


I got the vweap working just fine:
Doughboy
18
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Joined: 27th Dec 2005
Location: Canada
Posted: 6th Jan 2006 19:40
Any ideas?
Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 6th Jan 2006 20:09
I don't know anything about these things!!!

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
Doughboy
18
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Joined: 27th Dec 2005
Location: Canada
Posted: 6th Jan 2006 21:52
I did the same thing with the MP40 model... still can't see it when I pick it up.
Doughboy
18
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Joined: 27th Dec 2005
Location: Canada
Posted: 7th Jan 2006 00:21
I figured out I was not exporting correctly (needed to export it as skin & bones).

My next step would be animating it. Can someone give me a quick tutorial on what I need to do, as I would really apreciate it.
Deadwords
19
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Joined: 2nd Feb 2005
Location: Canada
Posted: 7th Jan 2006 00:38
Quick tutorials don't exists for animating you know... Only long tutorials... Search google. Or the forums.

Skalex - Nobody can ear you scream ... you're on a forum!
Doughboy
18
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Joined: 27th Dec 2005
Location: Canada
Posted: 7th Jan 2006 01:16
Okay, will do.

Here is how the sten turned out
Doughboy
18
Years of Service
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Joined: 27th Dec 2005
Location: Canada
Posted: 7th Jan 2006 02:42
I took a look at some current model animations, and looked at a few tutorials... I pretty much understand how it works. I'm going to try and do an idle animation for my Sten in a bit.
transient
19
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Joined: 22nd Apr 2005
Location: Australia Zoo
Posted: 7th Jan 2006 03:02
Looks really good so far.

Good luck with the animations.

instinct is more valuable than intelligence.....
Doughboy
18
Years of Service
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Joined: 27th Dec 2005
Location: Canada
Posted: 7th Jan 2006 12:14
I decided that animating myself from scratch just wasn't going to work right now, so what I did was I took the MP44 model (with animation), and pretty much put the Sten in place of the MP44.

When I try and export the model into .x in milkshape, and I test my game, there is an error... anyone know the correct settings to export the .x?

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