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DarkBASIC Professional Discussion / Sliding collision system

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Milkman
20
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Joined: 30th Nov 2005
Location: United States
Posted: 27th Feb 2006 23:48
no problem

formerly xMik
ALEdotX
20
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Joined: 7th Mar 2006
Location:
Posted: 9th Mar 2006 13:49
This code works great with my .x files, however I can't get it to work with my advanced terrain. When you keep referring to terrain, are you talking about advanced terrain? Or are they one and the same?

Anyway, I just go straight through my terrain

Please help
Bush jumper
20
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Joined: 28th Nov 2005
Location: United Kingdom
Posted: 24th May 2006 03:24
I'm very sorry to bump this thread, however, Milk i've just found you collision system, looking at the code and it looks great, i amm running into a slight problem though, i'm using 6.1 dbpro and v2.2 sparky.dll and when i come to compile the your example collision demo, i get loads of syntax errors so replaced them with the new updated syntax i.e. sc_bla bla however once i edited all that i run into this problem where it says that acos(getcollisionnormaly()) is not a suitable value for acos, any help would be greately appreciated, thank you very much
Bush jumper
20
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Joined: 28th Nov 2005
Location: United Kingdom
Posted: 24th May 2006 03:29
do'h sorry just replaced getcollisionnormaly() with 0.707 and works wonderfully, sorry needless bump
Sixty Squares
20
Years of Service
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 1st Aug 2006 04:13
Sorry to bump this, but...

Thanks for this I cannot wait to try it!

It may come in useful for others too. You never know.

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