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FPSC Classic Models and Media / Im looking for texture master simons help!!

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Message
Mezzu
18
Years of Service
User Offline
Joined: 7th Jan 2006
Location: Finland,
Posted: 10th Jan 2006 16:12
Okay, i want to build my own texture, and i have a program that opens tga files. first of all, i dont find the textures in the folders (like for example thug_1_d2.tga texture)
i really need your help simon!!

Im a newbie, but i got some ideas.
TeMpLaR1
19
Years of Service
User Offline
Joined: 28th Sep 2005
Location: Australia
Posted: 11th Jan 2006 11:38
because it uses .dds, youll need a plugin to import .dds

Mezzu
18
Years of Service
User Offline
Joined: 7th Jan 2006
Location: Finland,
Posted: 11th Jan 2006 16:32
Hmm.. i cant find plugin to paint shop pro...

and when i find one, will it open it like a picture?

Im a newbie, but i got some ideas.
Mezzu
18
Years of Service
User Offline
Joined: 7th Jan 2006
Location: Finland,
Posted: 11th Jan 2006 16:34
where can i find a plugin to paint shop pro?

Will the psp then open the dds like a picture?

I mean that will it open the texture of the characther?

Im a newbie, but i got some ideas.
Mr Sunshine
18
Years of Service
User Offline
Joined: 12th Jan 2006
Location:
Posted: 18th Jan 2006 05:55
Okay , hi , listen u dont need no plugin be smart!
How?
1. Open fpi file and change where saying texture bank to your tga file and fpsc automaticly will create your tga after first run in to dds. its rename it automatically. Understand? Open fpi file for the object entity lets say and change the texture path?

Tell me big thanks and if you will like my help send me 10$ i will tell you some more

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