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FPSC Classic Product Chat / 3 questions before I buy this

Author
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Mic_D
18
Years of Service
User Offline
Joined: 11th Jan 2006
Location:
Posted: 12th Jan 2006 05:27
Since I read this on the site.....
"Yes! If you download the FPS Creator Game Engine source code and recompile it"
I need to know.....

1. What Language is the source written in??

2. Is there any other 3rd party libraries needed to work with FPS from the source??

3. How easily can you use FPS source in conjuction with other existing game engines/libraries???
Van B
Moderator
21
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 12th Jan 2006 11:00
1. DBPro
2. Part of the source code assumes you have the enhancement pack - not sure if this is vital though, you might be able to change that.
3. Well it depends on how deeply you want to go into it, but at the end of the day it's DBPro code, so your stuck with the DBPro, DX9 based engine.


Van-B

Put away, those fiery biscuits!
Mabuggi
18
Years of Service
User Offline
Joined: 11th Dec 2005
Location: UK - Universal Kingdom
Posted: 12th Jan 2006 11:27
Hey guys,

You definitely need the DBPro expansion pack to delve into the source.

Its £14.99.

Mab

DAB Studios

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