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3 Dimensional Chat / PlantLife and TreeMagik Problems!

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nihonlvr
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 12th Jan 2006 08:00
Well I am trying to figure out how to get the textures on my models after I export them. I am ultimately going to be using them in Torque Game Engine so I would like to import them into MilkShape 3D and then export them from there as a .dts file. I am pretty new to texturing so I am not sure how to get the textures on correct. When I view by texture in Milkshape, the textures are wrong. For example, the plant by the mushroom are mushroom tops and the mushrooms have the plant textures? What should I do?
Heckno
20
Years of Service
User Offline
Joined: 8th Sep 2004
Location: Palm Coast, FL
Posted: 12th Jan 2006 15:55
easy solution, but maybe not the one you want to hear is to get something like lithunwrap or any other unwrapping program....

Milkshapes uv wrapping/mapping is a bit primitive and you will struggle down the road with more complex models using it....

Better to invest your time now learning a better texture mapping program now then to start later....

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