Dude - if ya check out the manual, it explains how to change the lives and health the plr starts with.
(You right click on the player start marker)
FYI, if you have a multi-level game then however many lives you put on the L1 start marker will remain for the rest of the game.
Also, If you finish L1 with, say, 50% health, then you start L2 with 50% health, and if you get a first aid kit or whatever it only takes you back to 50% - you can't heal yourself to over the health amount you started that particular level with....
i think. Although this may only apply with aid kits...I havent tested the theory with heal zones....
mabuggi
DAB Studios