WORLD is a world editing/building program, created with DBP, for DBP.
I will be provided for free and offer a significant amount of useful world building tools, to aid the contruction of levels for games or massive worlds for rpgs and so on.
There is an attached screenshot showing the progress I have made so far. The editor is already capable of building a whole world as it stands, but cannot save it to a file yet (which is what im currently working on).
Currently planned:
Load and save world options
export DBA code function (so that the code can be edited in DBP)
Load objects
load and save textures
Ability to texture newly created objects
position, rotate, scale objects
export object mesh(s)
create, position lights
change light colors
Load 3D sounds
position 3D sounds
Create matices
Tools for editing and texturing a matrix
Create, load and save terrains
a full set of help files
Newton Physics/ODE mode (you will be able to select which physics engine to use, or none of them)
Memblock Matrices
Vertex Editing
UV editing
Apply vertex and pixel shaders to objects
apply bump, rainbow, alpha, blend and reflection mapping to objects
Matrix from heightmap tools (including memblock matrices).
Trigger Zones
Currently Implemented features:
Create box object
create sphere object
create cylinder object (which is not a DBP cylinder).
Object selection
delete objects
Object loading system
Features currently working on:
Newton Physics mode
Load/Save map file
Object positioning, rotating, scaling tools
Memblock matrix tools
Create Torus Object
I will update this message as I progress with the world editor, to keep you updated.
Remember that this editor will be provided for free. You will be able to use it for what ever you like in your games.
Sceenshot:
Currently working on WORLD, a free world editor for DBP!