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FPSC Classic Product Chat / important noob-ish question

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Bloodeath 6 6 6
18
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 15th Jan 2006 03:58 Edited at: 15th Jan 2006 04:00
okay ive seen doughboys posts and wow he turned the graphics awesomely...so ive been tinkering around...and i changed all the texture files for cylinderA (defualt name,oxygen tank) i intensified them using psp9...and it didnt work
which brings me to 2 questions
how do i intensify the textures succesfully?
and...do you see a change in the tanks im about to post?
(ps this pics before)

The funky fresh is back in the flesh with vengence homes!

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Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 15th Jan 2006 04:00
and this is after i tried intensifing graphics on psp...as you can tell no real differnance...so im just curious how i can up the textures...

The funky fresh is back in the flesh with vengence homes!

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Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 15th Jan 2006 09:39
I dunno. You edited .fpe file???

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
carlito
19
Years of Service
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Joined: 3rd Sep 2005
Location:
Posted: 15th Jan 2006 16:33
hi you can increase the texture quality in two real ways.

1) increase the resolution from 72 to 100+, the down side of this is that you increase the file size and too much info will result in overloading your graphics card.

2) open one of the orifinal fpsc texture files and look at the quality of the graphic work, they work with fantastic detail, so if you don't mind spending the time you could re-work your texture and make sure your work is extra fine.

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