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Code Snippets / Sphere Field (Benchmark Type Program)

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Message
FoxBlitzz
21
Years of Service
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Joined: 19th Nov 2003
Location: United States
Posted: 15th Jan 2006 20:06 Edited at: 15th Jan 2006 20:08
I did this once I learned how to do instancing in DBPro. Yeah, I'm rather new to the language even though I've been here since 2003. O.o



It's kind of like a benchmark. It starts off with ten moving spheres, and pressing Space adds ten more.

How many spheres can you get before your framerate drops below 60 (640x480, Windowed)?
I got 1620 here. That's 720,000 polygons! Wow. And for those who are wondering, my card is an ATI Radeon X1800 Series. No wonder.

AMD Athlon 64 X2 4200+
1GB DDR-SDRAM (May increase to 2GB one day)
512MB ATI Radeon X1800 Series - Finally! A card that does pixel shaders correctly!
Lost in Thought
20
Years of Service
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 15th Jan 2006 20:14
320 spheres (145000 polys appx) = 59 fps.

Sven B
19
Years of Service
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Joined: 5th Jan 2005
Location: Belgium
Posted: 15th Jan 2006 20:48 Edited at: 15th Jan 2006 20:51
500 spheres, gave me 76 fps.

EDIT: 690 spheres gave me 59-60 fps.

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
Cookyzue
21
Years of Service
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Joined: 12th Oct 2003
Location: Who Cares?!
Posted: 15th Jan 2006 20:54 Edited at: 15th Jan 2006 20:55
2110 spheres , vid card: ati radeon x700 pro(pci express).


MCK Games
FoxBlitzz
21
Years of Service
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Joined: 19th Nov 2003
Location: United States
Posted: 15th Jan 2006 21:34 Edited at: 15th Jan 2006 21:46
How did you manage that? 16-bit or something? 2110 gives me 45 FPS.

AMD Athlon 64 X2 4200+
1GB DDR-SDRAM (May increase to 2GB one day)
512MB ATI Radeon X1800 Series - Finally! A card that does pixel shaders correctly!
Milkman
18
Years of Service
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Joined: 30th Nov 2005
Location: United States
Posted: 16th Jan 2006 02:59 Edited at: 16th Jan 2006 03:06
Quote: "(pci express)."


thats how he managed it


EDIT:

yes! i managed 80 spheres before my fps dropped to 59
my graphics card?

my card pwns all of yours!

just for the heck of it, my full system stats:

yes! beat that

"Genius is 1% inspiration and 99% perspiration"
Zedane
20
Years of Service
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Joined: 3rd Nov 2004
Location: Milky Way, Earth
Posted: 16th Jan 2006 03:06
wow i suck, all i got was 240. But that was with music, and firefox.


around here.. normal's just a setting on a hair dryer
mark
21
Years of Service
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Joined: 20th Jun 2003
Location: Englanshire
Posted: 17th Jan 2006 18:23
10 balls at 50fps! on a school machine, wait till I get home!
FoxBlitzz
21
Years of Service
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Joined: 19th Nov 2003
Location: United States
Posted: 17th Jan 2006 22:01 Edited at: 17th Jan 2006 22:01
Well I'm on PCI Express too, and for some odd reason Cookyzue's getting better performance than me. There must be some other piece of hardware or something contributing to that boost in speed.

AMD Athlon 64 X2 4200+
1GB DDR-SDRAM (May increase to 2GB one day)
512MB ATI Radeon X1800 Series - Finally! A card that does pixel shaders correctly!
Nul error
19
Years of Service
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Joined: 12th Aug 2005
Location:
Posted: 17th Jan 2006 22:56
700 spheres on my mobilty radeon 9600 guess ok for a laptop.
Muncher
19
Years of Service
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Joined: 28th Apr 2005
Location:
Posted: 19th Jan 2006 01:58
1250 gives 12 fps
~200 gives 60 fps

ATI radeon 9200

Awful...
JerBil
20
Years of Service
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Joined: 8th May 2004
Location: Somewhere along the Z axis...
Posted: 28th Jan 2006 04:36
380 = 59 fps on
geForce 6100 integrated graphics...

-JerBil

Ad Astra Per Asper
spooky
22
Years of Service
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Joined: 30th Aug 2002
Location: United Kingdom
Posted: 30th Jan 2006 12:50
800 spheres = 60fps on my 128MB Geforce 4 Ti4600 on Athlon XP 2000+ system. Card is a few years old now but is still more than adequate for most uses.

Boo!
Zotoaster
19
Years of Service
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Joined: 20th Dec 2004
Location: Scotland
Posted: 31st Jan 2006 00:56
I only get 200

qwe
21
Years of Service
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Joined: 3rd Sep 2003
Location: place
Posted: 5th Feb 2006 00:22
700 spheres
ati radeon 9500/9700, 768 ram, 2.52ghz

If you want anything DB related hosted, log in (with ws ftp or something) www.lysergium.net with username public@lysergium.net and password public. you'll be directed to lysergium.net/public
the Last Programmer
19
Years of Service
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Joined: 14th Jul 2005
Location: Abilene, TX
Posted: 6th Feb 2006 21:36
1,500 spheres.
670,000 polygons

ati radeon x 700 pro (pci express)
3400 amd athlon 64
1 gb pc3200 ddr sdram


www.fishbrosentertainment.com
SirFire
19
Years of Service
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Joined: 4th Apr 2005
Location: North America
Posted: 8th Feb 2006 06:29
250 :/

Radeon 9000 series
p4 3ghz

Freddy 007
19
Years of Service
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Joined: 30th Nov 2004
Location: Denmark
Posted: 8th Feb 2006 12:35
600 spheres and my framerate dropped to 58-59-60. That's, what, 186000 poly's?

ATI Radeon 9550 AGP 256MB

And that was windowed full-screen(1280x1024)(32-bit).

HowDo
21
Years of Service
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 8th Feb 2006 15:16
210 spheres and a framerate of 58-64 using p3 ATI Radeon 9000, 384MB

for a cool look try adding a backdrop off command after the autocam off command??.

Thought it was going to up the framerate.

I'm not getting you down am I, Ho Look! another fancy Door?
Chilled Programmer 420
18
Years of Service
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Joined: 24th Nov 2005
Location: NOT SAYING!, i dont wanna get kidnapped!
Posted: 22nd Feb 2006 10:40
im at collage so i carnt test that yet, i have a
radion 9600 pro 256mb graphics card and a 3.6 ghz
will try that out later

[url=www.freewebs.com/tyhrfg][img]bruce.bmp[/img][/url]
jasonhtml
20
Years of Service
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Joined: 20th Mar 2004
Location: OC, California, USA
Posted: 26th Feb 2006 20:13
hey, thats cool 600 spheres at 60 fps for me

Deathquest (MMORPG)
Deathquest Thread: http://forum.thegamecreators.com/?m=forum_view&t=61108&b=8
DD Studios Website: http://www.geocities.com/jasonhtml/
Jess T
Retired Moderator
21
Years of Service
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Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 27th Feb 2006 06:11
Interesting... 280 on Windowed 640x480

Then, on FSX 640x480x16M, a steady 84FPS up to 200, then when I get 210, it's a sudden drop to 42FPS ( literally halfed ).

So, I can't say I trust this much as a benchmark

Team EOD :: All-Round Nice Guy
Want Better dbHelp Files?
Essence
22
Years of Service
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Joined: 12th Oct 2002
Location: The Netherlands
Posted: 27th Feb 2006 07:37
MadrMan
18
Years of Service
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Joined: 17th Dec 2005
Location: 0x5AB63C
Posted: 7th Mar 2006 15:30
300 spheres.
59 fps

pentium 2.4
504 mb ram
gforce fx5200

we'll all turn mad someday..
Lukas W
21
Years of Service
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Joined: 5th Sep 2003
Location: Sweden
Posted: 9th Mar 2006 14:20
120 spheres @ 58fps
card: intel extreme 2

HorizShootiz progress 96%
UnderLord
21
Years of Service
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Joined: 2nd Aug 2003
Location:
Posted: 15th Mar 2006 14:33 Edited at: 15th Mar 2006 14:35
Geforce 4 fx5500 128mb 1110 spheres gives me 16fps =) it seems the more i increase the less the FPS got (obviously) but it would take bigger incriments of spheres to drop it lower and lower and lower....

2110 spheres gives me 8fps

When we talk to god, we're praying. When god talks to us, we're schizophrenic.
http://dbworlds.darkuniverse.net/
Chilled Programmer 420
18
Years of Service
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Joined: 24th Nov 2005
Location: NOT SAYING!, i dont wanna get kidnapped!
Posted: 15th Mar 2006 14:42
ill test this asson as i get home...

im running a:
radeon 6900 256mb pro
athalon 3.4 ghz processor
1.5 gb ram
120gb hdd
80gb hdd
5.1 soundblaster card
and the best bit of all...an ultra fast... super56k dial up!

[url=www.freewebs.com/tyhrfg][img]bruce.bmp[/img][/url]
Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 18th Mar 2006 03:23 Edited at: 18th Mar 2006 03:25
1120 spheres.

That thing looks neat!

Specs in sig.

Good job.

Uncle Sam
Nvidia Geforce 6600 GT 128MB PCIEx, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Want a real FPS? Click here!
Cloggy
20
Years of Service
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Joined: 31st Oct 2004
Location: Rayleigh, Essex
Posted: 20th Mar 2006 23:47
1720 Spheres give 59fps at 1024x768 Full Screen

Athlon 64 3500+
Radeon X800 Gto2 PCI-E
1GB Ram

Cheers,

Cloggy
_ RealUnReal _
19
Years of Service
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Joined: 8th Jan 2005
Location: Dudley, UK
Posted: 23rd Mar 2006 06:28
250 spheres spot on 60 for me,

AMD Athlon 2400+
384 Mb RAM
GeForce 2 with 64 Mbram
Prime_8
21
Years of Service
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Joined: 10th Apr 2003
Location: Canada
Posted: 1st Apr 2006 16:06
old ass athlon @ 1.5 gig but with a ati 9600 xt @ 500mhz ram and gpu

800 makes it flip between 60 and 59 if i move my mouse on and off the window.

with the dbp editor open and YM with one chat and my Purebasic ide / project open . and realtime anti virus..

but boy did my fans race ..

one note .. i found i could not exit your app .. had to alt f4 it and even then it was sticky .

simply put this :
while not escapekey()

instead of
while 1

was fun dude.

RUCCUS
19
Years of Service
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Joined: 11th Dec 2004
Location: Canada
Posted: 1st Apr 2006 22:55 Edited at: 1st Apr 2006 22:58
Managed to speed it up a lot, itll take you a lot longer to drop below 60 FPS now.



I know, I pwn.
- RUC'

NeX the Fairly Fast Ferret
19
Years of Service
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Joined: 10th Apr 2005
Location: The Fifth Plane of Oblivion
Posted: 4th Apr 2006 23:48
810 Spheres,
370000 Polys
64/5FPS
On my old FX5200!
(Fished it out for a laugh; It did 10 spheres better than my 6800!)


At least farting ferrets are better than stinky stoats.

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