Hi,
I can't seem to get dbScrollObjectTexture to wrap, I've had a play with dbSetObjectTexture flags also but no joy, any ideas? It scrolls fine, but with no wrap it leaves a 'blur' (image attached).
The texture is applied to either a plane, or a milkshape exported .x file (tried DX8 and JT), however if I scroll a DarkMatter object and a texture, it works fine!
[EDIT] Ahh, seems to be size related, a 640x480 texture goes bang but 256x256 is ok. I'll keep experimenting.
[EDIT2] No, I lied, its the fact that height and width match... 640x480 is fine, but 640x240 isn't...
Cheers