Hi,
I wondered if anyone had come across issues using dbCurveValue/Angle with timer adjusted values in with SDK. Basically my old DBPro projects used to use these alternatives for those commands, by Wolf -
http://forum.thegamecreators.com/xt/view_code.php?i=5189, but I'm not sure if using the high resolution timers available in C++ solves the original issue (then again I'm not 100% sure I know all the details of the original issue!).
Curving between two values at potentially different rates each times does sound like it has the potential to be problematic?
Cheers