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FPSC Classic Product Chat / Team deathmatch possible (or planned) ?

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squier13
18
Years of Service
User Offline
Joined: 17th Jan 2006
Location:
Posted: 17th Jan 2006 13:07
Hi all, I'd like to know if it's possible (via script, command or other) to make multiplayer game with team deathmatch option, or if this kind of feature is planned for updates patches or future versions of FPSC.
snowdog
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: London
Posted: 17th Jan 2006 14:20
Not sure mate, but it's possible to arrange your own anyway. Just have a MP level with2 different sets of models, 4 on each 'side'. Doesn't take into account friendly fire but is still entertaining anyway.

Duncan Edwards is the one person who, even today, I really felt inferior to. I've never known anybody so gifted and strong and powerful with the presence that he had - Sir Bobby Charlton
Mabuggi
18
Years of Service
User Offline
Joined: 11th Dec 2005
Location: UK - Universal Kingdom
Posted: 17th Jan 2006 15:51
Yeah,

Make 4 x Allied troops & 4 x Nazi troops and then your away!

(Ive never liked being able to turn friendly fire off anyway, much more realistic )

And / or prefix the entities with "T1" or "T2" or whatever so when the score board shows you can tot it up and work out the winner.

DAB Studios
transient
19
Years of Service
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Joined: 22nd Apr 2005
Location: Australia Zoo
Posted: 18th Jan 2006 01:27
You wouldn't think it would be too hard to alter the FPSC code to make this happen, as you really only need to change the way FPSC keeps score.

But then I'm the sort of person that has a panic attack when trying to make a "hello world" program.

instinct is more valuable than intelligence.....
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 18th Jan 2006 01:35 Edited at: 18th Jan 2006 01:35
print chr$(asc(h))+chr$(asc(e))+chr$(asc(l))+chr$(asc(l))
for x=1 to 20
questionLife(x)
next x
text$="wulrd"
text$=runSpellCheck(text$)
for x=1 to 42
calculateMeaningofLife(x)
next x
print text$

function questionLife(life)
if life=0 then delworld=1
endfunction

function calculateMeaningofLife(number)
if number=42 then text 400,400,"LIFE IS 42!!!!"
endfunction

function runSpellCheck(text$)
if text$="wulrd" then return "world"
endfunction


Yes, hello world is very hard.

=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 18th Jan 2006 21:06
.............. nerd.

Your signature has been erased by a mod, because the mod was so jealous of it that he couldnt bare looking at it.

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