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3 Dimensional Chat / Shooting effect

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swedish spoonbender
19
Years of Service
User Offline
Joined: 25th Jan 2005
Location: Fareham, Hampshire
Posted: 17th Jan 2006 22:27
What's the best way to make a realistic shooting effect for an fps? how do the pros do it and if that's too difficult are there any ways anyone would recommend? Thanking you in advance for your help

I hate Mondays
Heckno
20
Years of Service
User Offline
Joined: 8th Sep 2004
Location: Palm Coast, FL
Posted: 17th Jan 2006 23:24
what parts of the shooting process are you referring to?

1. Recoil?
2. Smoke?
3. Reloading?
Cian Rice
20
Years of Service
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Joined: 8th Jun 2004
Location:
Posted: 17th Jan 2006 23:36
Or... are you refering to the muzzle flash?

Mucky Muck Ninja
21
Years of Service
User Offline
Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 17th Jan 2006 23:57
For flash, i would reccomend making an alpha mapped plane and put it on the barrel of the gun facing the camera.

Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org

''From now on we will travel in TUBES!'' ~Tenacious D

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