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FPSC Classic Product Chat / no floors, walls or ceilings when running a compiled exe

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nobler
18
Years of Service
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Joined: 13th Jan 2006
Location:
Posted: 18th Jan 2006 16:31
the game plays fine in the editor, but when i compile anything the exe plays with no floors, walls or ceilings, whats happening.
Zone Chicken
20
Years of Service
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Joined: 25th Jan 2004
Location: `~-..-~`~-..-~`
Posted: 18th Jan 2006 22:33 Edited at: 18th Jan 2006 22:33
Have a ATI graphics card?
Try turning off shaders before compiling.

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Sunflash
19
Years of Service
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 19th Jan 2006 05:06
Yup, I'd bet my life that it's the shaders. Turn them off and try it.

When FPSC develops enough, lets make a Redwall game!

Gamz
18
Years of Service
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Joined: 28th Nov 2005
Location: A bubble!
Posted: 19th Jan 2006 21:53 Edited at: 19th Jan 2006 21:53
Quote: "I'd bet my life that it's the shaders."


Quote: "
nobler User


Joined: Fri Jan 13th 2006
Location: Cyberspace
Posted: 19th Jan 2006 08:25
Its not the shaders."


*Everyone looks towards Sunflash with sharpened pitchforks*

Don't worry, just a friendly joke!



But it is probably the shaders, so Sunflash has nothing to worry about...

/.,.\-Meh? Everyone loves fat penguins!
((_ _)) Support your local Riker 9 Chapter.
SN Lima
18
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Joined: 18th Jan 2006
Location: Fallujah, Iraq with the USMC
Posted: 20th Jan 2006 03:28
Make sure your working with layers and not just rewriting what you put down

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Reuben
19
Years of Service
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Joined: 9th Nov 2005
Location: Killing purple monkeys in Antartica
Posted: 23rd Jan 2006 17:06
I have same problem!!! It=
Turn of shaders and dinamic lights!
That fixes it sometimes.
Psycho Warrior
19
Years of Service
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Joined: 11th Sep 2005
Location: Finland...
Posted: 23rd Jan 2006 18:30
Well, i had this same problem with my X700 pro, and turning off the shader effects fixed it. I didn't have to turn off the dynamic lights though. I'm just wondering do the full shader effects require SM 3.0 support or what? Or does this happen with other ATI cards too with SM 3.0?

"ME SMASH YOU DOWN!"

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