Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / can u make a tv with a short looping video on the screen?

Author
Message
Essal
18
Years of Service
User Offline
Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 20th Jan 2006 16:19
can u make a tv with a short looping video on the screen?
if you already have made one, can you tell me how to do?
Thnx

Attachments

Login to view attachments
Avenging Eagle
19
Years of Service
User Offline
Joined: 2nd Oct 2005
Location: UK
Posted: 20th Jan 2006 18:54
In a word...no

I'd certainly like to do the same thing but FPSC can't handle animated textures and converting .avi into .tga will produce a new image for each frame so you'll end up with about 100 .tga files.

Sorry...maybe it could be in V2
AE
Essal
18
Years of Service
User Offline
Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 20th Jan 2006 19:41
okay---thanks anyway
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 20th Jan 2006 20:32
Scripts?????
make the animation in the screen and let the other parts be static.

maybe this works?

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
code master
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 20th Jan 2006 20:48
you could make a cube with each side textured wit a differnt frame, then in the TV animation, you could flip the cube around

later

Avenging Eagle
19
Years of Service
User Offline
Joined: 2nd Oct 2005
Location: UK
Posted: 20th Jan 2006 21:21
that would only be six frames worth and normal video runs at 24fps, it would play the same animation 4 times a second

And in scripts, an animation refers to a charcter animation, with bones and weight influences. This is a 2D thing and would only work by textures...except it doesn't work
AE
code master
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Illinois
Posted: 20th Jan 2006 21:42
Yea, but it could be a 24 sided shape for a seconds worth of video

later

Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 20th Jan 2006 21:47
OK then it needs to be a full TV show.....

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
gps
19
Years of Service
User Offline
Joined: 16th Dec 2004
Location: England
Posted: 20th Jan 2006 22:16
You could use a decal to limited effect. Think WW2 fireplace + small fire decal, only what you need is a hollow TV model with a screen decal inside it. The limits are you'll only have 16 frames and they'll play at a fixed (and fairly rapid) pace.

There might be some mileage in the animated model idea though... I'll have to give it a try. I've been looking at ways to do display screens, using particleIllusion SE to create the animation frames, but they run way too fast as decals. If I put half a dozen of them on one wall the player would probably have a seizure looking at them

Login to post a reply

Server time is: 2024-11-22 19:34:46
Your offset time is: 2024-11-22 19:34:46