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3 Dimensional Chat / CS+Physique (3dsmax) to darkbasic = Imposibble ?

Years of Service
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Joined: 19th Feb 2003
Posted: 9th Mar 2003 04:09
I've found absolutely imposibble to export it to X, because the best directX exporters (panda and directX SDK) does not work.
I can export it to md3 (quake3 models were made on 3dsmax) and play it on quake, but darkbasic still does not support md3 (until v5 they say).
So... Is there any human way to put a Character Studio + Psyke (bone animation) model into darkbasic?

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