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FPSC Classic Product Chat / Monitor texture?

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Jordan Siddall
20
Years of Service
User Offline
Joined: 1st Mar 2004
Location: UK
Posted: 23rd Jan 2006 12:41
Can anyone send me the texture for the monitor in fpsc? In V1 it's a .dds file and I don't know what taht is. Does anyone have it in a .btm?

If you can't send it then what should I download to customise a dds file?

Dank oo!
Van B
Moderator
22
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 23rd Jan 2006 13:00
Grab the .DDS plugin from the nVidia website - works in Photoshop and PaintShopPro5+.

It's all you'll ever need for DDS (Direct Draw Surface) files. In case your wondering why they'd opt for those, they use less memory when loading, load directly into video ram, allow custom mip maps, and support alpha transparency - they're mostly used as a final format, like when you'd finished with a texture, make a .DDS version and use that - but still use a .BMP or something while working on it. It's not ideal to load a .DDS too much, the weird setup they often have can be a pain, like having to grab your actual image from a bed of mip maps - basically smaller versions of your texture to speed up realtime texture scaling (helps performance).


Van-B

Put away, those fiery biscuits!
Jordan Siddall
20
Years of Service
User Offline
Joined: 1st Mar 2004
Location: UK
Posted: 23rd Jan 2006 13:25
Cool, thank ya Mr Van.
Jordan Siddall
20
Years of Service
User Offline
Joined: 1st Mar 2004
Location: UK
Posted: 23rd Jan 2006 15:04 Edited at: 23rd Jan 2006 15:13
Could you send the link for the download please. I have searched for ages and still can't see it on the nVidia website...EDIT: nm, i think i got it.

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