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FPSC Classic Work In Progress / My screenshots from my zombie game

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Wyatt Earp
18
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Joined: 4th Dec 2005
Location: Canada
Posted: 23rd Jan 2006 19:42
Wyatt Earp
18
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Joined: 4th Dec 2005
Location: Canada
Posted: 23rd Jan 2006 19:44
Some more:



















Havok
18
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Joined: 29th Jul 2005
Location: In a box
Posted: 23rd Jan 2006 19:57
These are sick!!!! Have you gotten the zombie and the other character in game yet? If you have, I WANNA SEE THEM!!!!

I know Karate, Kung Fu, and 47 other dangerous words...

Gamz
18
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Location: A bubble!
Posted: 23rd Jan 2006 19:59
Wooooow...nice!

/.,.\-Meh? Everyone loves fat penguins!
((_ _)) Support your local Riker 9 Chapter.
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 23rd Jan 2006 20:34
WOW! Thats pretty nice! You gots to release a demo!

RAAAAH! I have finally ordered FPSC and Model pack 1!
Wyatt Earp
18
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Joined: 4th Dec 2005
Location: Canada
Posted: 24th Jan 2006 16:41
The zombie is one of about 20 different ones in the game. Most of the skins come from ogrish.com

Thanks for the comments. It's gonna take another few months to really tweak it out. Right now it runs slowly, unless you have a real high-end machine.
crow34
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Posted: 24th Jan 2006 17:47 Edited at: 24th Jan 2006 17:55
ogrish a down right sick website nice game but please dont post links to websites such as ogrish

kids do visit this forum you know

by the way really impressed with the shots well done
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 24th Jan 2006 18:01
What script do you use to your zombies?

RAAAAH! I have finally ordered FPSC and Model pack 1!
Havok
18
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Joined: 29th Jul 2005
Location: In a box
Posted: 24th Jan 2006 20:21
I hated ogrish. I didnt know what it was so I went to it once. It is f***ing sick. What kind of people would make a site about killing, torture, and sh*t like that. Oh well, this game is really lookin good. It is so much like resident evil!!!

I know Karate, Kung Fu, and 47 other dangerous words...

himynameisali
20
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Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 24th Jan 2006 20:35
Kick a$$ screenshots!

Have a good one! ^_^
Ali M =)
ultraplex
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Location: cyberspace
Posted: 25th Jan 2006 10:55 Edited at: 25th Jan 2006 10:56
yeah mint screenies,the first 2 and the zombie one look like resident evil screenshots

Support your local Riker 9 Chapter.
Baggers
19
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Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 25th Jan 2006 11:26
Great screens, also class idea on using ogrish as a texture source.
Keep up the good work.

Wyatt Earp
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Location: Canada
Posted: 25th Jan 2006 23:51
Thanks guys! Believe me - it was hard going to that site...especially when the wife snuck up behind me and I had to explain that I was working.

The game above is actually made along side a movie that I am currently producing of the same title. I figured I would throw the game on the DVD as an added bonus.
Tom0001
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Posted: 26th Jan 2006 21:02
@Havok:
A sadist... (No, IM not a sadist) lol

Support your local Riker 9 Chapter.
Doughboy
18
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Joined: 27th Dec 2005
Location: Canada
Posted: 26th Jan 2006 22:48
Are the first few pictures in game shots?
Gizmogaga
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Joined: 19th Aug 2005
Location: Netherlands
Posted: 30th Jan 2006 11:22
lol of course not, you can't make THAT to work with FPSC, too many polygons
DJ Professor K
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Joined: 19th Dec 2005
Location: Somwhr in front of a brokn kyboard.....
Posted: 30th Jan 2006 16:03
FREAKING COOL

i love zombie games (thats why i'm making 1)

really nice textures, and OMFG, i love that "ALIVE INSIDE" XD

now this is a game i don't want to loose can't wait to try it

My love is seperated in 2 parts, 1 of them is 3ds Max 7, the other; FPSC.
Spiman
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Location: Dunna
Posted: 1st Feb 2006 04:33
wow this looks TIGHT!!!!

the first few screenies made me immediatly think of Resident Evil.

www.ragingfire.bravehost.com
Doughboy
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Location: Canada
Posted: 1st Feb 2006 05:32
Aren't the first few screenshots from RE?
Wyatt Earp
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Location: Canada
Posted: 1st Feb 2006 21:11
Nope...not from RE.

The model has undergone some changes to make it work in fps. No hair (the hair took 65000 polys)...he now wears a hat. The face is less perfect also. Now this model works fine giving me about 20fps when he is on screen.
X Curse
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Joined: 28th Jan 2006
Location: In the deepest region of Hell
Posted: 1st Feb 2006 23:36
Holy sh*t this game is goin to be awesome, and btw, im an Resident Evil fan, so this game will be tight.

...
Gamz
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Location: A bubble!
Posted: 3rd Feb 2006 19:12
Two words..one meaning...can't wait!

/.,.\-Meh? Everyone loves fat penguins!
((_ _)) Support your local Riker 9 Chapter.
brummel
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Joined: 26th Nov 2005
Location: Sweden
Posted: 3rd Feb 2006 20:16
Post more screenies!

A game like Black in progress...
Wyatt Earp
18
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Joined: 4th Dec 2005
Location: Canada
Posted: 4th Feb 2006 01:52
Sadly, the game cannot be developed with FPSC. There are just too many bugs and issues with FPSC to make the game. Error after error and bug after bug - FPSC is simply not working.

If a patch that fixes the bugs is issued in a timely manner, the game will be available free, packaged together with the movie of the same title.

My favourite screenshots which I cannot post include nude zombie strippers in a strip club.
Lon
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Joined: 12th Feb 2004
Location: Big Ass Castle
Posted: 4th Feb 2006 05:20
Nice work Mr Earp. creating models and media simply from the imagination and seeing them all come to life in front of you're eyes is the most rewarding part in making a game. Looks like you have it in spades.

Lon

[url=http://www.chiselbrain.com]
Chimera
19
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Joined: 18th Dec 2004
Location: Belgium
Posted: 4th Feb 2006 13:58
Quote: "Sadly, the game cannot be developed with FPSC. There are just too many bugs and issues with FPSC to make the game. Error after error and bug after bug - FPSC is simply not working."


indeed, and aren't those zombies to high poly? FPSC can't really deal with high poly entities (with animation)
Wyatt Earp
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Joined: 4th Dec 2005
Location: Canada
Posted: 6th Feb 2006 18:10
Like I said early, I re-worked the models, but the models werent the problem. I was getting an OK framerate...I've encountered too many problems along the way, however, with all the other known and unknown bugs.
brummel
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Joined: 26th Nov 2005
Location: Sweden
Posted: 7th Feb 2006 16:04
But can you release some more screenies?

A game like Black in progress...
PAGAN_old
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Location: Capital of the Evil Empire
Posted: 8th Feb 2006 02:54
were these made from DB?

dont hate people who rip you off,cheat and get away with it, learn from them
Davy B
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Location: West Berkshire (UK)
Posted: 9th Feb 2006 11:05
Wicked snapshots, when this the game come out?
Bloodeath 6 6 6
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Location: Sierra vista in indonesia
Posted: 11th Feb 2006 18:12
POsitivly excellent...would you be willing to make that blood hand a community model? it rocks

Nunticaelitusphobia---im scuurrred of the internet
Wyatt Earp
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Joined: 4th Dec 2005
Location: Canada
Posted: 11th Feb 2006 18:27
It will come out *IF* The Game Creators release a patch in time so I can fix the bugs. I just got fed up wasting time on it, when there are obvious bugs.
Bloodeath 6 6 6
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Location: Sierra vista in indonesia
Posted: 11th Feb 2006 19:19
lol i just need more decals i messed with decal maker and got a headache trying to get everything in order... i wish it was like signs 1.3...but if you do ever release your decals send me an email bloodeathstudios@gmail.com !

Nunticaelitusphobia---im scuurrred of the internet
yeah its me
18
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Joined: 14th Feb 2006
Location: I dont know where i am, please tell me!!
Posted: 14th Feb 2006 23:35
HOLY... erm something, how did you make that run at 20fps, i mean, the normal is 26 or something, right, what are your computer specs, and what is the polycount.

AWESOME!!!!!

may god have mercy upon my enemies, I sure as hell won´t.

-George S. Patton-
300 win mag
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Joined: 18th Feb 2006
Location: USA
Posted: 19th Feb 2006 06:22
how did u do that. thats allmost like the doom3 teck

thanks 4 helping
Cal Man
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Joined: 6th May 2006
Location: Land Down Under
Posted: 23rd May 2006 05:27
I cant see anything exept: OOPS! the image link has been removed

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