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Work in Progress / Retro Comp :: Astral Mega Invaders

Author
Message
Net Commander
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: United Kingdom
Posted: 9th Mar 2003 13:27
Here are a couple of screenshots from my work in progress entry into the comp - obviously based on Space Invaders...

Should be finished in a few days.





Links in case they don't show:

http://http://homepage.ntlworld.com/gazza.crook/astral-mega-invaders1.jpg

http://http://homepage.ntlworld.com/gazza.crook/astral-mega-invaders2.jpg


DJ
Real programmers don't document. If it was hard to write, it should be hard to understand.
Net Commander
22
Years of Service
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Joined: 12th Sep 2002
Location: United Kingdom
Posted: 9th Mar 2003 13:29
Well the links nearly worked I think you can work them out...

Real programmers don't document. If it was hard to write, it should be hard to understand.
Kangaroo2
22
Years of Service
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Joined: 26th Sep 2002
Location: United Kingdom
Posted: 9th Mar 2003 19:45
Hey that looks damn nice I look forward 2 playing it

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
samjones@kangaroo2.com - http://www.kangaroo2.com - If the apocalypse comes, email me
Andy Igoe
22
Years of Service
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Joined: 6th Oct 2002
Location: United Kingdom
Posted: 9th Mar 2003 21:33
Definately interested to see this one completed.

Pneumatic Dryll, Outrageous epic cleric of EQ/Xev
God made the world in 7 days, but we're still waiting for the patch.
TRS80Model1
21
Years of Service
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Joined: 2nd Feb 2003
Location: - Please Select -
Posted: 10th Mar 2003 07:51
Yes looks nice, much better than my old school newbie stuff.
Indigo
21
Years of Service
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Joined: 9th Mar 2003
Location: United States
Posted: 10th Mar 2003 08:29
I especially like the 2D look in a 3D environment... It lets it keep its "Classic" style of gameplay. Keep up the good work.
Net Commander
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: United Kingdom
Posted: 10th Mar 2003 12:21
It's still essentially the same shooter that Space Invaders was.

DJ

Real programmers don't document. If it was hard to write, it should be hard to understand.

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