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FPSC Classic Models and Media / FPSC Locker Room

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Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 26th Jan 2006 16:06 Edited at: 28th Jan 2006 05:10
I plan on making the FPSC locker room. It will contain new skins, models and weapons. However, I am curious for exactly what you guys want.

Please post what you want for any of the above. FPSC Locker Room will be released in packs, the first one hopefully with alot of variation. However, I need help with the following:

*Character Conversion To Milkshape (keeping bones intact)
*Weapon Conversion to Milkshape (Keeping bones intact)

I should be able to cover the rest. I beleive I heard fragmotion can convert to milkshape, so if anyone has fragmotion and would like to help, please e-mail me

Idea of What MIGHT come in the first pack:
*6-8 Skins
*5 New Entities
*1 New Weapon

However, I'm still going to have to wait until my step-mom finds her photoshop, it tends to run away

EDIT: More indepth info:
Weapons may not be new models all the time. Some may be skin variations. Though, for example, I want to turn the Commando into a full out sniper rifle with darker texturing and such. It would have a smaller clip (on the model) ect ect.

EDIT 2: Also, I may add new ai scripts, and if possible, make them reflect personality of characters. Just an Idea. Of course, if you don't like them you could select diffrent ones.

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!
=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 26th Jan 2006 19:24
I can convert any .x file you need to MS3D.

Your signature has been erased by a mod, because the mod was so jealous of it that he couldnt bare looking at it.
Talairina
18
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Joined: 9th Jan 2006
Location: United Kingdom
Posted: 26th Jan 2006 23:50
Likewise, I can also animate and (if your willing to texture it) supply and attach hands and wrists to weapons. Of cause this would need animation which I can also do.
Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 27th Jan 2006 03:54 Edited at: 27th Jan 2006 03:55
Cool! Thanks for the offers!

Chris, could you send me a Milkshape file for the Wechemaszigas...er...german soldier? I plan to make a trench coat version. Also, I would like the commando's hud file.

And Talairina - I'll be converting the commando into a *hopefully* cool looking sniper. I've textured before, but I've had minimul use with characters and weapons. I think it will look pretty cool. If it turns out to be what I want But anyway, as soon as I finish it I'll send it to you for hands. You might want to e-mail me your e-mail though

P.S. The snipers animation should match with the commando's, so it won't require to much work past the modeling and hand animation.

But the one thing I was thinking about - if we add hands, then the other weapons from FPSC won't match. I considered making a free pack that includes a new weapon directory with each weapon containing hands - but that's alot of work.

EDIT: Also, eventually I'll have a website up for each pack as their released. Anyone who helps gets it free (if it is charged for)!

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!
Talairina
18
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Joined: 9th Jan 2006
Location: United Kingdom
Posted: 27th Jan 2006 05:32
Quote: "But the one thing I was thinking about - if we add hands, then the other weapons from FPSC won't match. I considered making a free pack that includes a new weapon directory with each weapon containing hands - but that's alot of work."


The longest part is just adding the animation for the hands. For example the Commandos annimation is there allready. I just need to line and 'attach' the hand's and then work the already existing animations with the hands attached.

Im currently working on a hands and commando now using the default commando texture and a non-textured set of hands. Ill post a screenie soon I hope.

Tal
Essal
18
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Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 27th Jan 2006 15:03
[quote]Chris, could you send me a Milkshape file for the Wechemaszigas...er...german soldier? I plan to make a trench coat version. Also, I would like the commando's hud file.[quote]

you mean the wehrmacht?
Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 27th Jan 2006 16:12 Edited at: 27th Jan 2006 16:12
Ya

EDIT: And I don't think you used the quote right

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!
Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 28th Jan 2006 05:04 Edited at: 28th Jan 2006 05:12
Yes! First character in progress (even without photoshop )

Name: Janet
Age: 21
Status: Incomplete
Desciption: None as of yet

Click view for screenie. Not a whole lot yet, but I worked a long time just on that part - MS Paint is evil
Any suggestions on what more to add?

EDIT: Also, does anyone want the characters scaled to 100? I myself like that size better.The only problem is it makes it harder to use with the new characters.

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!

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Dog
18
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Joined: 8th Dec 2005
Location:
Posted: 28th Jan 2006 05:14 Edited at: 28th Jan 2006 05:19
Hello Conner,

I am a web host and can offer hosting at a special price for FPSC work. If I can help in that way let me know. You can reach me at www.webzsphere.com Please understand that I am not marketing to the community. This is the only way I am able to contribute. Conner, thank you for your hard work.


http://www.webzsphere.com
Support your local Riker 9 Chapter.
Airslide
20
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 28th Jan 2006 05:52
Thanks for the offer, but I've already got hosting.

As soon as Chris sends that commando I'll see what I can do to make a sniper ! I can't wait!

HOSTILE ENVIRONMENT
http://www.irwinsoftware.com/ww3
Screenshots on Site! Demo Coming Soon!

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