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FPSC Classic Models and Media / ** Free Desert Terrain for all **

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Gizmogaga
19
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Joined: 19th Aug 2005
Location: Netherlands
Posted: 26th Jan 2006 18:39
Because a lot of you guys helped me out we free models and stuff, i thought it would be nice to do something back. I've taken time to create a desert(-like) terrain that is ready for use in FPSC, after you've placed it in the entitybank. Of course it's free to use and alter in anyway you like, and you don't need to credit me or anything. I understand that anyone can make this, but I hope you guys appreciate it anyway. Below is a screenshot, and the terrain is attached to this post. You need Winrar to unzip the file, go to www.rarlabs.com if you dont have it. Enjoy

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Chad
20
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Joined: 15th Jun 2004
Location:
Posted: 26th Jan 2006 18:46
May I ask how you got a terrain into the program? I thought it couldn't support terrains..
Jamie Oliver
18
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Joined: 10th Jan 2006
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Posted: 26th Jan 2006 20:07
Looks fantastic!! Thank you very much!!

J


Head of Yextreme Productions - Bringing games to the next level. :p
Gizmogaga
19
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Joined: 19th Aug 2005
Location: Netherlands
Posted: 26th Jan 2006 20:16
thanks, i hope you can use it in any way
Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 26th Jan 2006 21:13
Thank you so much!

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
Obbidiah
19
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Joined: 21st Nov 2005
Location: England
Posted: 26th Jan 2006 23:43
And its a big thankyou from me.!!!!!!

No Husband was ever killed while doing the dishes !!!!!
Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 27th Jan 2006 03:56
Cool! this could be very usefull!

HOSTILE ENVIRONMENT
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james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 29th Jan 2006 14:35
Thanks
Cat scratch
18
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Joined: 11th Dec 2005
Location:
Posted: 29th Jan 2006 17:05
Pretty good but kind a large.

Watch out or we will scratch you!
Nukd
18
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Joined: 3rd Jan 2006
Location: Finland
Posted: 30th Jan 2006 09:45
Very nice Gizmogaga!

How do insert enemies onto the terrain? I tried with couple of enemies and they fell through.
JohannesM
19
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 11th Apr 2006 19:59
You could try making the terrain dynamic instead of static. I'm also from Finland!

Teh w0rld is a m3ss
Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 11th Apr 2006 20:05
Quote: "You could try making the terrain dynamic instead of static"


why would you want movable terrain?

and what did you make the terrain in? 3DWS?

-Jon


RedCore Software + Design, Click on image to go to My website.
Benjamin A
19
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 12th Apr 2006 00:11
The problem with the enemies falling through is the largeness of the model uses. As soon as a model get's over a certain size, FPSC starts to miscalculate the bounderies. This can only be solved by either scaling down the model or breaking it up in smaller parts. That's what I've done with my terrains and enemies will not fall/walk through them at all.

When making such a large scale model dynamic you will see other problems arise. Because of the collision error, the whole terrain may fall through the floor completely and dissapear.

FPSC wasn't created with large models, like landscapes, in mind. You just need to find a way around the limits and it works fine.

While such terrains may look cool, and I really like this one, they're not unfortunally really useable in a game unless you do some work to prevent the charaters from reaching the terrain.

Bored of indoor? Add outdoor to your FPSC games!
http://www.aeilkema.dds.nl/mega/index.html
Need music for your games? Check the above link also!
Rome Cadaver
18
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Joined: 3rd Mar 2006
Location: Suomi/Finland
Posted: 12th Apr 2006 15:24
What program you use?
...for making terrains?

Thank your´s terrain...looks like crater.


The Best Finnish gamemaking team
Chris Franklin
19
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Joined: 2nd Aug 2005
Location: UK
Posted: 12th Apr 2006 15:25
Thanks

Theme park simulator wip

K Jah
19
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Joined: 13th Jun 2005
Location: UK
Posted: 12th Apr 2006 18:18 Edited at: 12th Apr 2006 18:19
Has any one tried putting their characters so they hover above the landscape in FPSC, so they drop onto the terrain? I'd try myself but I'm downloading to many things at this moment in time.

<('.')> <(@.@)> <(-.-)>
GO TEXT KIRBY
Benjamin A
19
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 12th Apr 2006 18:44
Yes, I did. They fall down and still drop through or even completely dissapear into the terrain.

It's kind of funny though. Walk past a terrain and suddenly a character walks out of it.

Another problem with terrains like these, is even worse.

Enemies can see through the terrain, while you can't. Once they've seen you, they'll start shooting and yes they shoot through the terrain also.

Making doing landscapes this way quite useless, imo. Breaking the terrain up in smaller parts is much much better and works as supposed to work.

Bored of indoor? Add outdoor to your FPSC games!
http://www.aeilkema.dds.nl/mega/index.html
Need music for your games? Check the above link also!

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