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FPSC Classic Product Chat / How can I create my own decals and load them in FPS Creator?

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bsgamemaker
21
Years of Service
User Offline
Joined: 16th Jul 2003
Location: United States
Posted: 28th Jan 2006 10:09
Does anyone know how to create there own custom decals and load them in FPS Creator?

I currently using Exgen and Texturemaker to design particles. With Exgen I can save my particle to a decal type image where all the frames of animation are compiled on one texture, but how can I import this into FPSCreator?

Also is it possible to use avi for animation, or am I stuck with decals?

Thank You!!
Airslide
19
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 28th Jan 2006 20:16
Decals I beleive are something like 16x16 images in one image. I'm not sure how to import them though. Sorry.

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Deadwords
19
Years of Service
User Offline
Joined: 2nd Feb 2005
Location: Canada
Posted: 28th Jan 2006 22:52
Quote: "With Exgen I can save my particle to a decal type image where all the frames of animation are compiled on one texture, but how can I import this into FPSCreator?"

You have to put this in the Decals folder, and make a FPE file for the editor.

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