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Work in Progress / Tactical multiplayer turnbased

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Cybermind
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Joined: 28th Nov 2002
Location: Denmark
Posted: 31st Jan 2006 01:32 Edited at: 31st Jan 2006 01:37
Tactical multiplayer turnbased game, inspired by Jagged alliance, Fallout and UFO. lets hope it gets done which my games never does, but I have faith and will poured in this one.
EDIT: It is called Steel power or free will.

Title screen: 100% done
Editor: 75% done
Menus: 15% done
Game: 5% done
Music: 5% done
Sound: 0% done

The byte chrunchers are coming...

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UFO
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Posted: 31st Jan 2006 01:47 Edited at: 31st Jan 2006 01:47
IT looks cool!
Quote: "inspired by Jagged alliance, Fallout and UFO"

Is that me? I don't remember inspiring anyone...


Hippopotomonstrosesquippedaliophobia-Fear of long words
zircher
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Location: Oklahoma
Posted: 31st Jan 2006 03:25
Turn based squad combat games are one of my favorite types. Have you ever played Bluebyte's Incubation?
--
TAZ

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1
Wiggett
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Location: Australia
Posted: 31st Jan 2006 05:32
incubation was pretty cool, jagged alliance rocked, but damn it could get hard. fallout was originally single player, but tactics came out with the squad based control. Squad games are best in turn based form for control reasons, except for first person shooter ones, then it's all real time baby. Good to see a screen o your game, but what is your editor like?

Syndicate remastered: Corporate persuasion through urban violence.
Earl Walker
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Posted: 31st Jan 2006 08:08
yes jagged alliance rocked and jagged alliance 2 still does despite being old Im playing it through again atm. So good luck it looks promising

Cybermind
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Posted: 31st Jan 2006 17:21
Quote: " but what is your editor like?"

My editor sux, it has no GUI, you just move the objects around and place them with space.
Thanks for all the positive words, it is heart warming

The byte chrunchers are coming...
Peter H
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Posted: 31st Jan 2006 21:16 Edited at: 31st Jan 2006 21:17
that mini camera view looks cool, its the first person perspective of the robot/dude next to that small side road right?

"We make the worst games in the universe..."
Cybermind
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Posted: 31st Jan 2006 21:28 Edited at: 31st Jan 2006 21:29
Quote: "that mini camera view looks cool, its the first person perspective of the robot/dude next to that small side road right?"

Yes it is. It is used when he goes inside buildings.

The byte chrunchers are coming...
Cybermind
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Posted: 1st Feb 2006 22:17 Edited at: 1st Feb 2006 23:07
Quote: "Have you ever played Bluebyte's Incubation?"


Yes, I have, a long time ago, and very briefly, but will try it again thanks.

EDIT: I am playing the demo of incubation right now, but I do not know how to reload weapons?

The byte chrunchers are coming...
Cybermind
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Posted: 2nd Feb 2006 01:55
Here is the title screen if anyone is interrested, it has a pumping music track also, which you for some reason cant hear in a JPEG picture :=)

The byte chrunchers are coming...

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zircher
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Posted: 2nd Feb 2006 02:41 Edited at: 2nd Feb 2006 02:43
You can't reload, just buy extra ammo when available. Incubation requires a little resource management in that regard. Sometimes it comes down to the guys with bayonets protecting the other team members.
--
TAZ

Just for fun, http://www.virmin.com/sounds.htm

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1
Cybermind
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Posted: 2nd Feb 2006 03:00
ok, thanks
here is a early model my friend made (I made the minigun)

The byte chrunchers are coming...

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zircher
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Posted: 5th Feb 2006 00:26 Edited at: 5th Feb 2006 00:27
That's a great start, but that's an awful lot of metal to be lugging around. Google for some images of miniguns and you'll get a better example of barrel length and what the controls/housing will look like. I made a mini-gun for the Syndicate: Remastered project, but it was inspired by the mini-gun from the original game so it is a little 'reality impared'.
--
TAZ

A link to Google images for miniguns...
http://images.google.com/images?q=minigun&hl=en

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1
Megaton Cat
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Posted: 5th Feb 2006 00:39
Jagged Allince was godly...

Cliff 3degs network
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Location: Sweden
Posted: 9th Feb 2006 19:49
i tryed to play incubation last year but my computer is to fast after a few missons so that when i clicks an button so does the game register the button in under that one to that is the replay mission so i cant get any further.
does anyone know of an prg that slows the computer down somehow when you wants to play older games?

AMD ATHLON 64 3200+ AGP8X 1GB RAM 1MB CACHE.ATI RADEON 9800PRO 128MB AGP8X.
zircher
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Posted: 11th Feb 2006 06:14
There are plenty of utilities that can do that for you although I've had no problems with it on any of my PCs.

Check out http://www.geocities.com/kulhain/ for starters.
--
TAZ

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1
zircher
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Posted: 20th Feb 2006 19:19
Any progress on this project?
--
TAZ

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1

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