I own the Torque SDK, it's a bit daugnting. Even running the basic DEMO, I was able to start modifing and tweaking things. I mostly have problems with getting SDK's to work with compilers, once I get over that hurdle I am pretty fine. It's different in the comparison, it's mostly script driven and when that needs changing you have access to the source code. It is a nice product. It has good support, I useually get questions answered quickly.
I myself am working on putting together a combat trading game (kinda mad max meats tradewars). It's a ground based idea still in planning stages.
Quote: "But can you make mmorpg's in torque? "
Here's a link to one in the works
http://www.prairiegames.com/
This is a good attempt, which will get better with more funding.
On the other hand, I also enjoy the freedom DBasicPro gives me, I got it mostly because of the IDE - no linking libraries extra, though the IDE has turned into a frustraing event, the IDE on DBasic works very well. Now that I found out the programer working on it left, it is a bit frustraiting.
There are many answers but just one question" ~ Jerilith the Mad