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Skitza
18
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Joined: 28th Dec 2005
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Posted: 5th Feb 2006 19:15 Edited at: 6th Feb 2006 01:20
Ive been working on a first person soccer game, and I FINALLY got a working ball, except the texture doesn't go on right. It's suppose to look like this sorta.
I provided both a TGA and a FPE* along with the model in .x format. Any help?

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himynameisali
21
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Location: England, You...Rastards!
Posted: 5th Feb 2006 20:16 Edited at: 5th Feb 2006 20:17
A first person soccor game? LOL! I'm sorry, but yet that is a very good idea Well done! .

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Skitza
18
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Posted: 5th Feb 2006 20:29
It's actually for an A-League team called the Kickers, it's really just a marketing tool.
Shadows Back
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Posted: 5th Feb 2006 20:38
kool lol

Shadow
Havok
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Posted: 5th Feb 2006 21:43
this thing is 34560 polys!!!!!!!!!!!!!!!!!!!

I know Karate, Kung Fu, and 47 other dangerous words...

Lizblizz
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Posted: 5th Feb 2006 21:46
is that bad? i like that ball it reminds me of the chivas!and americas Goal!!! its all about socor represent the mexicans!!!

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Havok
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Posted: 5th Feb 2006 21:47
That would slow down the game to about 1 FPS!!!!

I know Karate, Kung Fu, and 47 other dangerous words...

Lizblizz
18
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Posted: 5th Feb 2006 21:51
Wow so the higher polys the worser they are hmmmm thats...crazy so if the lower poly the faster game play?

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Skitza
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Posted: 5th Feb 2006 22:21
Runs fine for me
Nigezu
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Location: Oulu, Finland
Posted: 6th Feb 2006 13:56
Of course less polys do faster gameplay.

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Skitza
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Posted: 7th Feb 2006 01:51
i will lessen the amount, but still-- any help on the textures??
Lizblizz
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Posted: 7th Feb 2006 05:19 Edited at: 7th Feb 2006 05:21
i was just wondering dose 3d canvas have rich details like good modeling tool rich textures like game today do they look very good or like crap plz tell me im planing to purchase it but i wanted to know if they look good as games today like this one!

Silent Hill

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Nigezu
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Posted: 7th Feb 2006 06:26
In FPSC they can look good but if there is too many polys and too high quality textures FPSC can't handle them.

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Dark Eternity
20
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Location: Vana Diel
Posted: 8th Feb 2006 18:42
just retexture alien globe... that is what i did for my FPS Football game... (You werent the first one to think of it... then again I probly wasnt either)

I am DarkEternity (DE for short)
Lizblizz
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Posted: 9th Feb 2006 00:35
oh ok did you guys like the resident evil 2 or 3 graphics cause i wanted to get a program were you make fmv but i hope you guys would like them when im finished with it but i kinda dont like picky people.

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Spiman
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Posted: 9th Feb 2006 03:57
your kind of changing the subject lizblizz..

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Lizblizz
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Posted: 9th Feb 2006 04:08
i know but still are you guys picky of graphics and animations?

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Tinyschu
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Location: Toxin Games Studio
Posted: 10th Feb 2006 06:11
Lizblizz - I am not that picky of graphics, just as long as you do your best, and the frame rate is good (28-33 fps) then its fine with me.

On topic- That is a cool idea to make a fps soccar game! LOL! Well done!

I am new, if I am wrong notify me please.

AVATAR SAYS: TOXIN GAMES inc.
Lizblizz
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Posted: 10th Feb 2006 06:23 Edited at: 10th Feb 2006 06:24
yhea more relistic!cool by the way is it illegal to purchase music off the internet and put it in your game and put credits for the song?

Silent Hill
Disturbing 13
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Posted: 10th Feb 2006 07:02
Sorry to go off topic-Yes you must buy the rights to use the music in order to use it in a commercial product. If it's a free game then put it in OGG because you can't use mp3 without hefty fees also.

Attitudes and Egos only destroy. Keep this forum friendly.
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