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FPSC Classic Models and Media / 3ds Files in fpsc???? help plzz

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Essal
18
Years of Service
User Offline
Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 6th Feb 2006 07:34 Edited at: 6th Feb 2006 15:42
I hav downloaded tons of 3ds objects, and then I converted them with cinema4d to X objects,and leave the field in texturing blanck (because the texture is in the x file, and the program crashes if i say that the x file is the texture) but when i open them in the program they are textured (WOW!) but then when i test the game, they're not...plzz help me!!!

they can burn their flags, but they cant burn our pride.
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 6th Feb 2006 14:22
Try to make them again.
my tree's had the same problem but when i remade them they worked fine.

or the texture needs to be assigned in the .fpe file too.

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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