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Kenjar
20
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Joined: 17th Jun 2005
Location: TGC
Posted: 6th Feb 2006 11:38
With the Open MMORPG project being actively stable, and producing some worth while media, code, idea's, discussions, documentation and tutorials, I wonder if it is time to start a second project based along the same lines. Most people want to produce an FPS, but lets face it, most projects fizzle out quickly because they are always behind closed doors. While engines like FPS creator exist, and are, in their own right a great little tool for small, recrational games it still lacks (and I accept this might change) all the features to produce a worth while FPS game that anyone can reasonabily sell. Now compaired to the likes of RPG games, FPS's structures, and methods are pretty simple, there exist code samples, and a fair number of people who have at least "attempted" and FPS even if they have not been sucessful.

What would Open FPS entail?

Well for starters, I'd setup a website simular to Open MMORPG's which has prooved successful in the past.

I would NOT be the exclusive organizer of the project merely it's webmaster, and as anyone on the Open MMO project will tell you I don't make demands nor do I force things to be done my way.

Another core of three would be setup with the same voting system if there is a decision to be made. Usually the core members are the most active members of the group.

The project would be made under the GPL licence, meaning that anyone could download and make use of the source code, and basic media, all they need to do is include our list of credits.

Again as with Open MMO, we would try to avoid any additional plugins such as Nuclear Glory, blueGUI or easy rotation etc.

Before I rush ahead and setup the website, I would like to hear peoples honest opinions. Perhaps you have tried what I'm attempting right now, or are running something simular right now. Perhaps you love the idea, or hate it. Either way I'd like to know, and start a discussion that might or might not lead to the starting of the project.

Neofish
21
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Location: A swimming pool of coke
Posted: 6th Feb 2006 11:58
Unless I'm seriously behind the times, your forgetting there already is an Open source FPS...which in fact spawned the OpenMMORPG -_-

New site!
Chris Franklin
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Location: UK
Posted: 6th Feb 2006 12:11 Edited at: 6th Feb 2006 12:11
@Neofish
that's what i thought as well

Fps world of mayhem 10%

Kenjar
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Location: TGC
Posted: 6th Feb 2006 12:34 Edited at: 6th Feb 2006 12:34
no open mmorpg was nothing to do with that project, I searched the forums and found an entery but there website no longer exists. Open MMORPG was born from the discussion started by TDP Enterprises who quit the project shortly after where it was taken over by myself, RiiDii and Tinkergirl. Open MMORPG now has over 300 mb of media, source code and data which is freely downloadable by anyone. I'd like Open FPS to operate in the same way.

Kenjar
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Posted: 6th Feb 2006 14:25 Edited at: 6th Feb 2006 14:35
I just had a look at that project, and judging from it's screen shots it is very far along. However it does not appear to be true open source. From what I can tell, they basically accept submittions but don't post their lastest work, if you go onto websites like source forge you will notice that the source code is always there for download. Blackout seems to be closed source whatever the website might say. The way Open MMORPG works is that everyone has access to anything submitted to the website, they can do what they like with it providing credit is given, the project has no closed doors, no one has to register except to post or submit work. Blackout might well post it's source code once it is finished, but there is no guareenty of that, and until then it can't really be defined as anything other then a closed source project. But that is just my opinion, I accept that others might see it differently.

Image All
19
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Location: Home
Posted: 6th Feb 2006 15:30
Open Source FPS=Huzzah!

JoelJ
21
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Joined: 8th Sep 2003
Location: UTAH
Posted: 6th Feb 2006 17:14 Edited at: 6th Feb 2006 17:15
who cares if there is already another OFPS?
there are many different kinds of FPS too. like look at Quake3/UT04 vs Counter strike.

big differences

or why not make a open source FPSC like thing?

Megaton Cat
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Location: Toronto, Canada
Posted: 6th Feb 2006 17:24
There's already an open FPS (And yes it's fully open source, I dunno what this guy is wailing about) that's light-years ahead, and has been going strong for well over a year and a half now. I suggest you join that.

Hamish McHaggis
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Location: Modgnik Detinu
Posted: 6th Feb 2006 17:31 Edited at: 6th Feb 2006 17:52
I agree with the fact that the open fps project is not fully open source. I try to upload source code regularly, but the problem is there is no central place for all the resources to go (so often no-one can find any of the code/media). I am trying to push the project towards that, but unfortunately I don't really do, or have time to come up with a website.

Just having looked at the open MMORPG Wiki, that is definitely something that we need. The site is getting nowhere, and we seriously need to somehow organise all the stuff.

I didn't start off leading the Open FPS, I was just wanting to kick start something. I am not the best person for the job, but seeing as I have been holding everything together for nearing two years now (dear god!), I am keen to make the project as streamlined and open sourced as possible.

A wiki would probably be a good place to start, I'm gonna download that Mambo program that the Open MMO is using. If anyone is willing to help, I'd be more than happy .

EDIT

Megaton - Kenjar does have a point, although the source is available, as is most of the media, it is not easily accessible, as the site is not really equipped to act as a central place for all the resources. I think a wiki would be ideal, and that is why I am testing out this software right now. Although I think it would be better if people decided to contribute to the current project, rather than starting a new one on the same type of game (although, I'm not going to stop them if they want).

EDIT

Reading your post properly now Kenjar, Blackout does have a substatial amount of code and media already going for it. Rather than starting a completely new project, why don't we combine efforts to bring the current project to new heights? Create a proper open-source, open-media atmosphere. I think it'd be much better than starting a completely new project. I'll wait for your response anyway.

Joh
21
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Joined: 5th Jul 2004
Location: Malaysia
Posted: 6th Feb 2006 18:40
Quote: "I would NOT be the exclusive organizer of the project merely it's webmaster..."
- Kenjar

Quote: "I am trying to push the project towards that, but unfortunately I don't really do, or have time to come up with a website.
Just having looked at the open MMORPG Wiki, that is definitely something that we need. The site is getting nowhere, and we seriously need to somehow organise all the stuff."
- Hamish

Work together?

!
Hamish McHaggis
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Posted: 6th Feb 2006 19:02
Yes, read the bottom of my last post.

Kenjar
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Location: TGC
Posted: 6th Feb 2006 19:12 Edited at: 6th Feb 2006 19:17
The Open MMO wiki we use is actually a program called MediaWiki, mambo is a Content Management System that I find useful because once a template is made articles and media can be added via a backend interface. Saves alot of coding time. I am going to be expanding my website on 25/03/06 to a bulk account which will basically give me access to 10 new domain names, 5 subdomains per domain, 5 mySQL databases per domain, along with CGI, PHP, python and C scripts, each on a new linux server, with 20Gb per domain name and unlimited brandwidth. I don't know what your current webserver provides, but on that date I'd be happy to give your project a new domain name with all the trimmings and of cause full access to the administrative side so you can make any changes you want. One of the things I would recommend is that every three months everyone bands together to get the lastest build and source code sorted out and then upload the file to www.fileplanet.com, it's free, and reduces stress on the webserver, then it's just a matter of sticking a link on your page. This would give causal on lookers who are interested but either lack the skill or focus to really help out, a chance to test, and generate feedback, and requests for features. The work in progress stuff can remain on the website, where anyone can make an addition either via a forum system or via a version control system like the one Open MMO is currently using.

I would be happy to provide all of this free of charge, I don't charge for any of my websites, and as anyone in the Open MMORPG project will tell you I won't try to take over either, all I would ask is that a core of three system is setup as with open mmo, but this is not compulsury.

sadsack
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Posted: 6th Feb 2006 19:31
I would like to see some place where one could go and find FPS code or put there FPS code up for other people to use.
renny/sadsack
Hamish McHaggis
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Posted: 6th Feb 2006 19:46
Kenjar - That would be excellent. The webserver we use at the moment belongs to mm0zct, and I haven't heard from him for a long time. The domain name "www.blackoutgame.co.uk" is registered to me, so I can redirect it to wherever I want.

Seeing as you would be providing this for free, we will comply with all of your requests, as you seem a reasonable person. As you say, the website could be used as the public face of the project, with basic information, screenshots, and download links. The Wiki would be used for the bulk of the project information and organisation. Fileplanet sounds like a plan also.

As for a core of three, Me and Professor have probably been most involved with the project in the long term (mm0zct seems to have disappeared), so we could admin the site.

We would be deeply greatful if you could do the hosting, I'll be in contact nearer the date I guess. Cheers.

Kenjar
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Posted: 6th Feb 2006 23:13 Edited at: 6th Feb 2006 23:17
No problem. I have setup a tempory website at http://www.gamersol.co.uk/BlackOut/Website/index.php It should let you know what the site will be like. I have installed.

Joomla Content management system
Intergrated Wiki
Intergrated Forum

Unlike my previous website project's everything is controlled by a single user account.

Hamish McHaggis
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Posted: 6th Feb 2006 23:30
Looks great .

Kenjar
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Posted: 7th Feb 2006 00:47
Register at the website and I'll get you setup with an administrator account so you can get used to the back office interface.

Hamish McHaggis
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Posted: 7th Feb 2006 09:08 Edited at: 7th Feb 2006 11:13
Already done. By the way, I presume this website just a demo, or can we actually put some text onto it (I understand you don't have enough space for media yet).

Kenjar
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Location: TGC
Posted: 7th Feb 2006 11:35 Edited at: 7th Feb 2006 11:49
You can use the site as if it where the full version, I'm only using 400 mb for OpenMMORPG and less then 5mb for darkbasic help. It will be easy enough to transfere files over to a new account when the time comes. As for putting on text, once you are setup as administration you can add any articles, FAQ's, New's, images or files to the site.

Kenjar
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Posted: 7th Feb 2006 11:38 Edited at: 7th Feb 2006 11:47
Ok you've been upgraded with full administrator permissions. I have e-mailed your address registered with that website with details on how to access the backend of the website. Please don't be alarmed if you note that my account is setup as super administration, this is meerly so I can protect the other websites hosted on that domain. It also means that while you can promote other users all the way up to administrator level, you can not upgrade other users to super administration, this means that if you ever decided to upgrade someone to administration level access, and they decided to try and take over the website I can alter their permissions. Hijacking was a big problem back in my clan running days so I am extra careful these days.

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